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The impact of the display type and content to a game adaptation

Published: 12 September 2006 Publication History

Abstract

This study examines the impact of the display type (form) and content (game) to the PC-game adaptation. An ordinary tabletop display (cathode ray tube; CRT) and a near-eye display (NED) suitable for mobile gaming are compared in two different driving games. A measurement model based on a large dataset (n=2182) is applied to study psychological aspects of the game adaptation. This model integrates two constructs considered important for the game adaptation: involvement and presence. The results show that the content affected the subjective sense of presence. However, the form did not have an effect on the presence. These results indicate that NED's are capable of supporting similar adaptation to the game worlds as compared to CRT's. However, the results also weakly indicate that playing with a CRT increases the evaluations of interaction. The study shows the advantages of using multidimensional measures in studying a rich human-computer interaction.

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cover image ACM Other conferences
MobileHCI '06: Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
September 2006
320 pages
ISBN:1595933905
DOI:10.1145/1152215
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Published: 12 September 2006

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Author Tags

  1. digital games
  2. mobile display
  3. user experience

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Overall Acceptance Rate 202 of 906 submissions, 22%

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  • (2017)A Quick Look at Game Engagement TheoriesThe Wiley Handbook of Human Computer Interaction10.1002/9781118976005.ch29(657-679)Online publication date: 28-Dec-2017
  • (2015)How Immersive Is Enough? A Meta-Analysis of the Effect of Immersive Technology on User PresenceMedia Psychology10.1080/15213269.2015.101574019:2(272-309)Online publication date: 15-May-2015
  • (2011)User Experience in 3D Stereoscopic GamesMedia Psychology10.1080/15213269.2011.62053814:4(387-414)Online publication date: 30-Nov-2011
  • (2009)Near-to-Eye Display—An Accessory for Handheld Multimedia Devices: Subjective StudiesJournal of Display Technology10.1109/JDT.2009.20250565:9(358-367)Online publication date: Sep-2009
  • (undefined)The Role of the Stereoscopic 3-D Film Format in Spatial Presence and EnjoymentSSRN Electronic Journal10.2139/ssrn.2575339

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