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Time to meet face-to-face and device-to-device

Published: 12 September 2006 Publication History

Abstract

We examine mobile face-to-face meeting support systems applied to public places and analyse how the temporality of meetings influence the interaction between anonymous participants. Here we uncover a duration paradox. Prolonged meetings between unacquainte people may seem suitable for support systems, since they allow for significant human-computer interaction. At the same time, prolonged meetings can lead to embarrassing consequences, and participants may lose their anonymity. Brief meetings give little opportunity for interacting with systems. But the participants are more prone to provide personal information since the risk of loosing their anonymity is less acute.

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Cited By

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  • (2020)IAM – Interpolation and Aggregation on the Move: Collaborative Crowdsensing for Spatio-temporal PhenomenaMobiQuitous 2020 - 17th EAI International Conference on Mobile and Ubiquitous Systems: Computing, Networking and Services10.1145/3448891.3448918(337-346)Online publication date: 7-Dec-2020
  • (2011)Social aspects of music and interactive technologies in facilitating face-to-face interactions in third placesProcedings of the Second Conference on Creativity and Innovation in Design10.1145/2079216.2079278(431-432)Online publication date: 19-Oct-2011
  • (2010)Post Script: A New Balancing Act for Research on Traffic and Mobile TechnologySocial Media on the Road10.1007/978-1-84996-332-9_15(191-197)Online publication date: 16-Jul-2010
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    cover image ACM Other conferences
    MobileHCI '06: Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
    September 2006
    320 pages
    ISBN:1595933905
    DOI:10.1145/1152215
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 12 September 2006

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    Author Tags

    1. dura of meetings paradox
    2. face-to-face meeting support systems
    3. public interaction

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    View all
    • (2020)IAM – Interpolation and Aggregation on the Move: Collaborative Crowdsensing for Spatio-temporal PhenomenaMobiQuitous 2020 - 17th EAI International Conference on Mobile and Ubiquitous Systems: Computing, Networking and Services10.1145/3448891.3448918(337-346)Online publication date: 7-Dec-2020
    • (2011)Social aspects of music and interactive technologies in facilitating face-to-face interactions in third placesProcedings of the Second Conference on Creativity and Innovation in Design10.1145/2079216.2079278(431-432)Online publication date: 19-Oct-2011
    • (2010)Post Script: A New Balancing Act for Research on Traffic and Mobile TechnologySocial Media on the Road10.1007/978-1-84996-332-9_15(191-197)Online publication date: 16-Jul-2010
    • (2006)Keep your eyes on the road and your finger on the trigger – designing for mixed focus of attention in a mobile game for brief encountersProceedings of the 4th international conference on Pervasive Computing10.1007/11748625_11(169-186)Online publication date: 7-May-2006

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