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Development of an automatic pool trainer

Published: 15 June 2005 Publication History

Abstract

This paper presents the development of an automatic pool trainer (APT). The rationale behind the user interface design is outlined and the system architecture and modules are described. The APT utilises a camera and a projector for visual in-and output to the system. In addition, the user can issue spoken commands to an interface agent acting as a personification of the system. The camera and projector are placed unobtrusively in the ceiling above the pool table and no modifications of the table or other equipment (cues, pool balls, etc.) are required by the system. The camera is used to detect the positions and movements of the pool balls as well as user hand gestures. The projector will display menus, text and graphics directly on the surface of the table. Optionally, the communication can be carried out by speech via the interface agent. Several user tests have shown high degree of user acceptance and that users quickly become familiar with the system and use it as intended. It is discussed how the concept can be extended to other games (or variants) than pool.

References

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Bondesen, P., Poulsen, P., Lykkegaard M., "SmartPool -- A multi modal pool training system", Aalborg University, June 1999.
[2]
Brøndsted, T., Dalsgaard, P., Larsen, L. B., Manthey, M., Mc Kevitt, P., Moeslund, T., Olesen, K. "A platform for developing Intelligent Multi Media Applications", Technical Report R-98 1004, May, 1998, CPK, Aalborg University
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Buch, J. et al.: "Intelligent Multimedia Based Pool Trainer". Report, IMM June 1998
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Cantoche, 1999. http://www.cantoche.com.
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Chaib, D., Y. Pannet, A. Tseveen-Ochir: "User error diagnosis in the Automatic Pool-trainer system", Report, IMM January 2004, Aalborg University
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Davenport, K.: "Target Pool", Target Pool Productions, P. O Box 219, Marysville, Michigan, 48040, 1992
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Duval, B., J. Gay, R. Atladóttir: "Multi modal Interaction in the Intelligent Pool Trainer". Report, IMM January 2005, Aalborg University
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Jebara, T., C. Eyster, J. Weaver, T. Starner and A. Pentland. "Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers". Appears in: Proc. of the Intl. Symposium on Wearable Computers, Oct. 1997.
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Jensen, K. L., R. B. Jensen, I. Kun, S. Larsen: "Intellipoo3" Report, IMM June 2004, Aalborg University
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Jensen, M. and W. K. Vodzi: "Adding speech and a software agent to the Intelligent Pool Trainer" Thesis Report, Aalborg University, Aalborg, June 2002.
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Larsen, L. B., P. M. Jensen, K. Kammersgaard, L. Kromann: "The Automated Pool Trainer - A multi modal system for learning the game of Pool", Proceedings of ICIMADE'01-Intl. Conf. on Intelligent Multimedia and Distance Education, June, 2001
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Larsen, L. B., M. D. Jensen, W. K. Vodzi, "Multi Modal User Interaction in an Automatic Pool Trainer", Fourth IEEE International Conference on Multi modal Interfaces (ICMI 2002), October, 2002 Pittsburgh pp 361--366.
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Larsen, L. B. "The Automatic Pool Trainer - a Platform for Experiments with Multi Modal User Interaction", Proceedings of the Fourth Danish HCI Research Symposium, November, 2004, Aalborg University.
[14]
Microsoft Agents: http://www.microsoft.com/msagent
[15]
Microsoft Speech SDK: http://www.microsoft.com/speech.
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The Stochasticks Project homepage: http://www1.cs.columbia.edu/~jebara/stochasticks.html

Cited By

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  • (2023)3D reconstruction system and multiobject local tracking algorithm designed for billiardsApplied Intelligence10.1007/s10489-023-04542-353:19(21543-21575)Online publication date: 6-Jun-2023
  • (2016)Augmented reality system to assist inexperienced pool playersComputational Visual Media10.1007/s41095-016-0047-32:2(183-193)Online publication date: 26-Apr-2016
  • (2013)Evaluation of learning outcomes using an educational iPhone game vs. traditional gameComputers & Education10.1016/j.compedu.2012.12.00164(1-23)Online publication date: 1-May-2013
  • Show More Cited By

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cover image ACM Other conferences
ACE '05: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
June 2005
511 pages
ISBN:1595931104
DOI:10.1145/1178477
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 15 June 2005

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Author Tags

  1. augmented reality
  2. computer aided learning
  3. computer vision and -graphics
  4. human computer interaction
  5. integration of modalities
  6. multi modal user interaction
  7. pool
  8. speech recognition
  9. ubiquitous computing

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Cited By

View all
  • (2023)3D reconstruction system and multiobject local tracking algorithm designed for billiardsApplied Intelligence10.1007/s10489-023-04542-353:19(21543-21575)Online publication date: 6-Jun-2023
  • (2016)Augmented reality system to assist inexperienced pool playersComputational Visual Media10.1007/s41095-016-0047-32:2(183-193)Online publication date: 26-Apr-2016
  • (2013)Evaluation of learning outcomes using an educational iPhone game vs. traditional gameComputers & Education10.1016/j.compedu.2012.12.00164(1-23)Online publication date: 1-May-2013
  • (2012)A survey of visual, mixed, and augmented reality gamingComputers in Entertainment10.1145/2381876.238187910:1(1-33)Online publication date: 6-Dec-2012
  • (2011)Lessons learnt from an experience with an augmented reality iPhone learning gameProceedings of the 8th International Conference on Advances in Computer Entertainment Technology10.1145/2071423.2071488(1-8)Online publication date: 8-Nov-2011
  • (2008)Support system for pocket billiards2008 SICE Annual Conference10.1109/SICE.2008.4655222(3233-3236)Online publication date: Aug-2008
  • (2007)HapStickProceedings of the Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems10.1109/WHC.2007.63(494-500)Online publication date: 22-Mar-2007

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