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The CaveUT system: immersive entertainment based on a game engine

Published: 15 June 2005 Publication History

Abstract

We describe recent developments in the CaveUT software, which supports immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT implements several high-end VR features such as real-time stereoscopy with head and hand tracking. We demonstrate the use of CaveUT in the SAS Cube™, a PC-based CAVE™-like immersive four-screen display. One of the main advantages of the system is to support fully immersive VR while retaining the game engine's advanced features for interaction and behavioral (or AI) systems. We illustrate the use of CaveUT on two installations: an artistic VR installation and an immersive interactive storytelling system.

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    cover image ACM Other conferences
    ACE '05: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
    June 2005
    511 pages
    ISBN:1595931104
    DOI:10.1145/1178477
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    New York, NY, United States

    Publication History

    Published: 15 June 2005

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    Author Tags

    1. digital arts
    2. game engine
    3. immersive displays
    4. intelligent virtual environments

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    • (2015)A Survey of Solutions for Game Engines in the Development of Immersive Applications for Multi-projection Systems as Base for a Generic Solution DesignProceedings of the 2015 XVII Symposium on Virtual and Augmented Reality10.1109/SVR.2015.16(61-70)Online publication date: 25-May-2015
    • (2013)Narratarium: An Immersive Storytelling EnvironmentHCI International 2013 - Posters’ Extended Abstracts10.1007/978-3-642-39476-8_108(536-540)Online publication date: 2013
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