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Towards a cinematically enhanced narrative

Published: 15 June 2005 Publication History

Abstract

This paper describes the automatic creation of simple cinematic scenes and events that use film language (FL) as the basis for the creation of a visual story, aiming to improve its narrative. Taking a simple screenplay as our input, we generate relevant cinematic events and conditions using a film grammar. Our system, using a Knowledge-Base (KB) approach, generates the cinematic view of the story, providing 3D animation clips that correspond to the screenplay. A prototype under development is described, together with its applications and current status.

References

[1]
Aner-Wolf, A., Determining a scene's atmosphere by film grammar rules. In the IEEE International Conference on Multimedia & Expo, 2003.
[2]
Amerson, D. and Kime, S. Real-time cinematic camera control for interactive narratives. In the AAAI Spring Symposium on AI and Interactive Entertainment, 2001.
[3]
Arijon, D. Grammar of the Film Language. Silman-James Press, 1991.
[4]
Cavazza M., Charles, F. and Mead S. J., 2004. Developing reusable interactive storytelling technologies. In the IFIP World Computer Congress, 2004.
[5]
Friedman, D., & Feldman, Y., Knowledge-based formalization of cinematic expression and its application to animation. In the Proceeding of Eurographics '02, 2002.
[6]
Gershon, N. and Page, W. What storytelling can do for info. visualization. Communications of the ACM, vol. 44, 2001.
[7]
He, L.-W., Cohen, M. F. and Salesin, D. H. The virtual cinematographer: a paradigm for automatic real-time camera control and directing. In the 23rd Annual Conference on Computer Graphics and Interactive Techniques, 1996.
[8]
Zagalo, N., Barker, A., Vasco, B. Dramatic stories: Story reaction structures to emotion detection. In the 1st ACM workshop on story rep. mechanism and context. 2004.

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  • (2013)Rhetorical video argument analysis2013 8th International Conference on Information Technology in Asia (CITA)10.1109/CITA.2013.6637578(1-4)Online publication date: Jul-2013

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cover image ACM Other conferences
ACE '05: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
June 2005
511 pages
ISBN:1595931104
DOI:10.1145/1178477
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 15 June 2005

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Author Tags

  1. cinematic language
  2. knowledge base
  3. narrative
  4. storytelling

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ACE05

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Overall Acceptance Rate 36 of 90 submissions, 40%

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  • (2013)Rhetorical video argument analysis2013 8th International Conference on Information Technology in Asia (CITA)10.1109/CITA.2013.6637578(1-4)Online publication date: Jul-2013

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