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3DCG authoring system using turtle metaphor

Published: 14 June 2006 Publication History

Abstract

A new type of Authoring System for 3DCG animation is developed in which a user can easily manipulate three dimensional objects in three dimensional simulated space on the computer. The user can use programing, programming palette and several hardware interfaces to manipulate object comfortably with the help of turtle metaphor. All the manipulations of objects, cameras, lights and turtle are possible using turtle command in our system, so DMI for 3DCG animation is realized in this research.

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  • (2012)3DCG authoring system using Extended Turtle MetaphorThe 1st IEEE Global Conference on Consumer Electronics 201210.1109/GCCE.2012.6379614(318-322)Online publication date: Oct-2012

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    cover image ACM Conferences
    ACE '06: Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
    June 2006
    572 pages
    ISBN:1595933808
    DOI:10.1145/1178823
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    New York, NY, United States

    Publication History

    Published: 14 June 2006

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    Author Tags

    1. 3DCG authoring system
    2. cognitive interface
    3. game rapid prototyping tool
    4. object oriented 3D LOGO

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    • (2012)3DCG authoring system using Extended Turtle MetaphorThe 1st IEEE Global Conference on Consumer Electronics 201210.1109/GCCE.2012.6379614(318-322)Online publication date: Oct-2012

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