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NeGAS: logo based authoring environment for 3D computer animation

Published: 14 June 2006 Publication History

Abstract

There are already many software products to create 3DCG motion pictures. However, their products have complicated user interface to control massive degrees of freedom of manual character control.Authoring operation of 3D computer animation is complex and complicated task, therefore, to remove this bottleneck will increase productivity and speed up trial and error.Turtle metaphor which is conceived with Logo programming language is enhanced to construct animation authoring system with consistent policy. On this enhancement, 3D visual object can be constructed, and these objects can be moved with simple command sequence.According to this concept, O3Logo has been developed. And, A motion picture creation environment - NeGAS (Next Generation Authoring System) has been developed based on O3Logo. Especially, motion planning and editing is important task in computer animation. And, automatic animation generator using agent technology are designed which motion picture authors are helped and assisted to reduce load and time cost.However, intelligent systems are using symbolic rule description, therefore, it is difficult to use for novice. The solution on NeGAS is enhancement of motion flexibility and intelligent human interface which is visualized the invisible effects of rule description.

References

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BYNAS. (1985) 3D-LOGO. Uny Corp
[2]
Kotani, Atake, Takada, Fukuda (1990) LOGO spatial programming, Iwanami Corp.
[3]
Maeda (2004) Finger motion control with data glove, Graduate thesis, Osaka Electro-Communication Univ. Graduate School
[4]
Papert, S. (1980). Mindstorms: Children, Computers and Powerful Ideas, Basic Books
[5]
Ueno, M. (2003), O3Logo Manual, Intelligent Cluster Creation Project (Tsushima Project)
[6]
Ueno, M., and Ashida, N., A Game Prototyping Environment: GPE, Proc. of Game Society, 1 (2)
[7]
Ueno, M., and Nishiki, T. Motion Description of multi-body character in 3D virtual environment, Proc. of Game Society, Vol.3 No. 1, p. 71--74(2005)
[8]
Ueno, M., Nishiki, T., and Tsushima, K., Logo based Interactive Learning Environment for motion picture study, ED-MEDIA 2005, p.4416--4423(2005)

Cited By

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  • (2014)Visual effects production improvement for Thai Film industryThe 4th Joint International Conference on Information and Communication Technology, Electronic and Electrical Engineering (JICTEE)10.1109/JICTEE.2014.6804089(1-7)Online publication date: Mar-2014
  • (2007)Simplified motion language for 3D computer animation with turtle metaphorProceedings of the international conference on Advances in computer entertainment technology10.1145/1255047.1255105(242-243)Online publication date: 13-Jun-2007

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cover image ACM Conferences
ACE '06: Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
June 2006
572 pages
ISBN:1595933808
DOI:10.1145/1178823
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 14 June 2006

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Author Tags

  1. 3DCG
  2. animation authoring
  3. animation generation
  4. logo language
  5. motion control

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Cited By

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  • (2014)Visual effects production improvement for Thai Film industryThe 4th Joint International Conference on Information and Communication Technology, Electronic and Electrical Engineering (JICTEE)10.1109/JICTEE.2014.6804089(1-7)Online publication date: Mar-2014
  • (2007)Simplified motion language for 3D computer animation with turtle metaphorProceedings of the international conference on Advances in computer entertainment technology10.1145/1255047.1255105(242-243)Online publication date: 13-Jun-2007

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