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Drop*STAR: support system of musical arrangement and performance for small groups

Published: 14 June 2006 Publication History

Abstract

The purpose of this study is to make users enjoy musical performance like a band regardless of skill level on musical instruments. Other studies have focused on only beginners or only experts [1] [5] [4]. Very few attempts have been made at our purpose. Our system consists of miniature stage and dolls as players. When users move dolls on the stage, sound changes with corresponding dolls' motion and position. If users play in concert, users enjoy not only instruments or music but also talking about the course of performance and practice process. Band members often practice with making conditioning in order to make their songs better. If users use this system, they discuss the mood and flow of their music, practice their timing to play under their policy, keep a good balance between instruments and contrive ways to move their dolls. And they will show off their playing prowess. In the process, users are able to experience performance like a band. We call this system Drop*STAR (<u>D</u>olls <u>R</u>hythmic Po<u>p</u> <u>Stars</u>).

References

[1]
M. Goto and R. Neyama. Open RemoteGIG: An Open-to-the-public Distributed Session System Overcoming Network Latency, IPSJ Journal., Vol.43, No.2, 299--309, 2002. (in Japanese)
[2]
H. Kato and M. Billinghurst. Marker Tracking and HMD Calibration for a Video-based Augmented Reality Conferencing System. Proc. of 2nd Int. Workshop on Augmented Reality, 85--94, 1999.
[3]
M. Nakatani, F. Kira, and S. Nishida. Experiments Of Interaction By Rhythm Collaboration, IFAC-HMS2004, 2004. (in CD-ROM)
[4]
Y. Takeuchi and H. Katayose. Representation of Music Expression with Two Finger Piano, IPSJ SIGNotes, Music and Computer, 011--006, 1995.
[5]
T. Terada, M. Tsukamoto, and S. Nishio. A Portable Electric Bass Using Two PDAs, Proc. of First International Workshop on Entertainment Computing (IWEC2002), 286--293, 2002.

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cover image ACM Conferences
ACE '06: Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
June 2006
572 pages
ISBN:1595933808
DOI:10.1145/1178823
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 14 June 2006

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Author Tags

  1. band feeling
  2. collaborative performance
  3. doll interface
  4. entertainment
  5. stage metaphor

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Overall Acceptance Rate 36 of 90 submissions, 40%

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