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A haptic toolkit for the development of immersive and web-enabled games

Published: 01 November 2006 Publication History

Abstract

The creation of applications of Virtual Reality enabled with Haptic interaction and dynamic simulation requires usually to cover many implementation details that increase the development time and the effectiveness of the application itself. This work presents one game application that has been developed using a Haptic toolkit for the rapid application development, that integrates 3D graphics,haptic feedback and dynamic simulation.The resulting application can be easily deployed on the Web directly to the final user.

References

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C. Avizzano, T. Gutierrez, S. Casado, B. Gallagher, M. Magennis, J. Wood, K. Gladstone, H. Graupp, J. A. Munoz, E. F. C. Arias, and F. Slevin. Grab: Computer graphics access for blind people through a haptic and audio virtual environment.In Proceedings of Eurohaptics 2003 July 2003.
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M. Bergamasco, E. Ruffaldi, and C. A. Avizzano. Enactive and internet applications:A first prototype of enactive application that interoperates haptic devices and the world wide web, 2006.
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M. Carrozzino, F. Tecchia, S. Bacinelli, and M. Bergamasco. Lowering the development time of multimodal interactive application: The real-life experience of the XVR project. In ACM SIGCHI International Conference on Advances in Computer Entertainment Technology 2005.
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F. Conti, F. Barbagli, D. Morris, and C. Sewell. CHAI, an open-source library for the rapid development of haptic scenes. In Hands-On-Demo at the World Haptics Conference 2005.
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K. Lundin, B. Gudmundsson, and A. Ynnerman. General proxy-based haptics for volume visualization. In WHC pages 557--560, 2005.
[6]
M. McLaughlin, G. Sukhatme, C. Shahabi, J. Hespanha, A. Ortega, and G. Medioni. The Haptic Museum. Proceedings of the EVA 2000 Conference on Electronic Imaging and the Visual Arts 2000.
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M.bK.O 'Malley and S. Hughes. Simplified authoring of 3D haptic content for the World Wide Web.In HAPTICS pages 428--429, 2003.

Cited By

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  • (2022)XRtic: A Prototyping Toolkit for XR Applications using Cloth Deformation2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR55827.2022.00071(548-557)Online publication date: Oct-2022
  • (2021)UnrealHaptics: Plugins for Advanced VR Interactions in Modern Game EnginesFrontiers in Virtual Reality10.3389/frvir.2021.6404702Online publication date: 16-Apr-2021
  • (2018)UnrealHaptics: A Plugin-System for High Fidelity Haptic Rendering in the Unreal EngineVirtual Reality and Augmented Reality10.1007/978-3-030-01790-3_8(128-147)Online publication date: 26-Sep-2018
  • Show More Cited By

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cover image ACM Conferences
VRST '06: Proceedings of the ACM symposium on Virtual reality software and technology
November 2006
400 pages
ISBN:1595933212
DOI:10.1145/1180495
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 November 2006

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Author Tags

  1. game
  2. haptics
  3. virtual enviroments
  4. web

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VRST06

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Overall Acceptance Rate 66 of 254 submissions, 26%

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Cited By

View all
  • (2022)XRtic: A Prototyping Toolkit for XR Applications using Cloth Deformation2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR55827.2022.00071(548-557)Online publication date: Oct-2022
  • (2021)UnrealHaptics: Plugins for Advanced VR Interactions in Modern Game EnginesFrontiers in Virtual Reality10.3389/frvir.2021.6404702Online publication date: 16-Apr-2021
  • (2018)UnrealHaptics: A Plugin-System for High Fidelity Haptic Rendering in the Unreal EngineVirtual Reality and Augmented Reality10.1007/978-3-030-01790-3_8(128-147)Online publication date: 26-Sep-2018
  • (2016)SPIDAR-if: A Joint User Interface Approach for Hapticised Web Content and Augment Reality EnhancementInternational Journal of Computer Theory and Engineering10.7763/IJCTE.2016.V8.10878:6(444-449)Online publication date: Dec-2016
  • (2016)CoCo - A Framework for Multicore Visuo-Haptics in Mixed RealityAugmented Reality, Virtual Reality, and Computer Graphics10.1007/978-3-319-40621-3_24(339-357)Online publication date: 11-Jun-2016
  • (2015)Development of a Web-Based Haptic Authoring Tool for Multimedia Applications2015 IEEE International Symposium on Multimedia (ISM)10.1109/ISM.2015.71(13-20)Online publication date: Dec-2015
  • (2014)An Applicable Platform for Web Interactive Content HapticizationAdvanced Materials Research10.4028/www.scientific.net/AMR.1079-1080.6421079-1080(642-649)Online publication date: Dec-2014
  • (2014)A networked haptic embedded controllerProceedings of the 9th IEEE International Symposium on Industrial Embedded Systems (SIES 2014)10.1109/SIES.2014.6871186(52-57)Online publication date: Jun-2014
  • (2014)Evaluating Virtual Embodiment with the ALEx ExoskeletonHaptics: Neuroscience, Devices, Modeling, and Applications10.1007/978-3-662-44193-0_18(133-140)Online publication date: 10-Oct-2014
  • (2013)MPEG-V based web haptic authoring tool2013 IEEE International Symposium on Haptic Audio Visual Environments and Games (HAVE)10.1109/HAVE.2013.6679616(87-91)Online publication date: Oct-2013
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