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The impact of immersive virtual reality displays on the understanding of data visualization

Published: 01 November 2006 Publication History

Abstract

This paper presents evidence that situational awareness in a visualization of data benefits from immersive, virtual reality display technology because such displays appear to support better understanding of the visual information. Our study was designed to de-emphasize perceptual and interaction characteristics of the dis-plays and found that the task of counting targets is strongly influenced by the type of system used to render the visualization. Immersive-type displays outperformed traditional monitors. The target objects in the study have distinguishing features that cannotmbe identified from a distance to alleviate the effect of perceptual differences among displays. Counting was chosen because it entails basic understanding of the relationship among the data values in order to recognize previously counted items. The display choices consisted of a traditional monitor and three configurations of an immersive, projection environment, obtained by selectively turning off one or two projectors of a three-wall CAVE.

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cover image ACM Conferences
VRST '06: Proceedings of the ACM symposium on Virtual reality software and technology
November 2006
400 pages
ISBN:1595933212
DOI:10.1145/1180495
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 01 November 2006

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Author Tags

  1. evaluation
  2. immersion
  3. information visualization
  4. virtual reality

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  • (2024)Software development metrics: to VR or not to VREmpirical Software Engineering10.1007/s10664-023-10435-329:2Online publication date: 3-Feb-2024
  • (2023)A Design Vocabulary for Data PhysicalizationACM Transactions on Computer-Human Interaction10.1145/361736631:1(1-62)Online publication date: 29-Nov-2023
  • (2023)Exploring Effective Immersive Approaches to Visualizing WiFi2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR59233.2023.00088(732-740)Online publication date: 16-Oct-2023
  • (2023)Optic cup segmentation of stereo retinal fundus images using virtual realityMultimedia Tools and Applications10.1007/s11042-023-15651-z83:4(9669-9683)Online publication date: 24-Jun-2023
  • (2020)The Potential of Immersive Virtual Reality for Cognitive Training in ElderlyGerontology10.1159/00050983066:6(614-623)Online publication date: 9-Sep-2020
  • (2020)Visualization of similarity queries in an immersive virtual reality environment2020 24th International Conference Information Visualisation (IV)10.1109/IV51561.2020.00024(86-91)Online publication date: Sep-2020
  • (2019)A Non-Stationary Office Desk Substitution for Desk-Based and HMD-Projected Virtual Reality2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR.2019.8797837(1884-1889)Online publication date: Mar-2019
  • (2019)Open data exploration in virtual reality: a comparative study of input technologyVirtual Reality10.1007/s10055-019-00378-wOnline publication date: 23-Jan-2019
  • (2018)The affordance of virtual reality to enable the sensory representation of multi-dimensional data for immersive analytics: from experience to insightJournal of Big Data10.1186/s40537-018-0158-z5:1Online publication date: 27-Dec-2018
  • (2018)Using Virtual Reality to Improve Performance and User Experience in Manual Correction of MRI Segmentation Errors by Non-expertsJournal of Digital Imaging10.1007/s10278-018-0108-5Online publication date: 20-Jul-2018
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