skip to main content
10.1145/1180495.1180574acmconferencesArticle/Chapter ViewAbstractPublication PagesvrstConference Proceedingsconference-collections
Article

Building a complete virtual reality application

Published: 01 November 2006 Publication History

Abstract

The development of a complete Virtual Reality application is a complex activity that requires good knowledge of several time-critical tasks: Computer Graphics, real-time Physics, Haptics and network programming are examples of the components needing to coexist in a modern Virtual Reality system.Each of these building blocks constitutes a research field on its own and a vast literature exists on techniques and algorithms useful to address specific problems; still, from a more high level perspective, only through tight integration and balanced design can a complex framework achieve optimal performances.Having to address such a range of integration issues, the development of a Virtual Reality application can in practice turn out to be a very lengthy and difficult process, where fundamental design choices and their implications should be carefully considered. The choice of the right tools is also very important, as common everyday practice shows how difficult is still to put together a successful and robust system.This tutorial aims at giving an overview of what are the main components involved in the task, how they should interact, and what are the inherent difficulties to place everything together.The tutorial is divided in two parts: The second part will introduce a real-life and recent example of integrated framework, to be used as a reference and base of discussion for the design of the next generation of integrated development environment and their applications.

Cited By

View all

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
VRST '06: Proceedings of the ACM symposium on Virtual reality software and technology
November 2006
400 pages
ISBN:1595933212
DOI:10.1145/1180495
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 November 2006

Permissions

Request permissions for this article.

Check for updates

Qualifiers

  • Article

Conference

VRST06

Acceptance Rates

Overall Acceptance Rate 66 of 254 submissions, 26%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)0
  • Downloads (Last 6 weeks)0
Reflects downloads up to 16 Feb 2025

Other Metrics

Citations

Cited By

View all

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media