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Hydraulophone design considerations: absement, displacement, and velocity-sensitive music keyboard in which each key is a water jet

Published: 23 October 2006 Publication History

Abstract

We present a musical keyboard that is not only velocity-sensitive, but in fact responds to absement (presement), displacement (placement), velocity, acceleration, jerk, jounce, etc. (i.e. to all the derivatives, as well as the integral, of displacement).Moreover, unlike a piano keyboard in which the keys reach a point of maximal displacement, our keys are essentially infinite in length, and thus never reach an end to their key travel. Our infinite length keys are achieved by using water jet streams that continue to flow past the fingers of a person playing the instrument. The instrument takes the form of a pipe with a row of holes, in which water flows out of each hole, while a user is invited to play the instrument by interfering with the flow of water coming out of the holes. The instrument resembles a large flute, but, unlike a flute, there is no complicated fingering pattern. Instead, each hole (each water jet) corresponds to one note (as with a piano or pipe organ). Therefore, unlike a flute, chords can be played by blocking more than one water jet hole at the same time. Because each note corresponds to only one hole, different fingers of the musician can be inserted into, onto, around, or near several of the instrument's many water jet holes, in a variety of different ways, resulting in an ability to independently control the way in which each note in a chord sounds.Thus the hydraulophone combines the intricate embouchure control of woodwind instruments with the polyphony of keyboard instruments.Various forms of our instrument include totally acoustic, totally electronic, as well as hybrid instruments that are acoustic but also include an interface to a multimedia computer to produce a mixture of sounds that are produced by the acoustic properties of water screeching through orific plates, as well as synthesized sounds.

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S. Mann. "fluid streams": fountains that are keyboards with nozzle spray as keys that give rich tactile feedback and are more expressive and more fun than plastic keys. In Proceedings of the 13th annual ACM international conference on Multimedia, pages 181 -- 190, Hilton, Singapore, 2005.
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Steve Mann, Ahmedullah Sharifi, Mike Hung, and Russell Verbeeten. The hydraulophone: Instrumentation for tactile feedback from fluid streams as a new multimedia interface. ICME, 2006. Proceedings., pages 409-412, July 9-12, Toronto, Ontario, Canada, 2006.
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cover image ACM Conferences
MM '06: Proceedings of the 14th ACM international conference on Multimedia
October 2006
1072 pages
ISBN:1595934472
DOI:10.1145/1180639
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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New York, NY, United States

Publication History

Published: 23 October 2006

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Author Tags

  1. FUNtain
  2. direct user interface
  3. duringtouch
  4. fluid-user-interface
  5. haptic surface
  6. harmelodica
  7. harmelotron (harmellotron)
  8. hydraulic-action
  9. hydraulophone
  10. pneumatophone
  11. tangible user interface
  12. tracker-action
  13. underwater musical instrument
  14. water-based immersive multimedia

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MM06
MM06: The 14th ACM International Conference on Multimedia 2006
October 23 - 27, 2006
CA, Santa Barbara, USA

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  • (2022)Splash! Identifying the Grand Challenges for WaterHCIExtended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491101.3503723(1-6)Online publication date: 27-Apr-2022
  • (2022)Using acoustic distance and acoustic absement to quantify lexical competitionThe Journal of the Acoustical Society of America10.1121/10.0009584151:2(1367-1379)Online publication date: 25-Feb-2022
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  • (2018)Effectiveness of Integral Kinesiology Feedback for Fitness-Based Games2018 IEEE Games, Entertainment, Media Conference (GEM)10.1109/GEM.2018.8516533(1-9)Online publication date: Aug-2018
  • (2017)Liquid Jets as Logic-Computing Fluid-User-InterfacesProceedings of the on Thematic Workshops of ACM Multimedia 201710.1145/3126686.3126765(469-476)Online publication date: 23-Oct-2017
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