skip to main content
10.1145/1180995.1181064acmconferencesArticle/Chapter ViewAbstractPublication Pagesicmi-mlmiConference Proceedingsconference-collections
Article

A new approach to haptic augmentation of the GUI

Published: 02 November 2006 Publication History

Abstract

Most users do not experience the same level of fluency in their interactions with computers that they do with physical objects in their daily life. We believe that much of this results from the limitations of unimodal interaction. Previous efforts in the haptics literature to remedy those limitations have been creative and numerous, but have failed to produce substantial improvements in human performance. This paper presents a new approach, whereby haptic interaction techniques are designed from scratch, in explicit consideration of the strengths and weaknesses of the haptic and motor systems. We introduce a haptic alternative to the tool palette, called Pokespace, which follows this approach. Two studies (6 and 12 participants) conducted with Pokespace found no performance improvement over a traditional interface, but showed that participants learned to use the interface proficiently after about 10 minutes, and could do so without visual attention. The studies also suggested several improvements to our design.

References

[1]
M. Akamatsu, I. S. MacKenzie, and T. Hasbrouq. A comparison of tactile, auditory, and visual feedback in a pointing task using a mouse-type device. Ergonomics, 38:816--827, 1995.
[2]
N. L. Bernstein, D. A. Lawrence, and L. Y. Pao. Design of a uniactuated bimanual haptic interface. In Proceedings of IEEE HAPTICS 2003, pages 310--317, 2003.
[3]
J. T. Dennerlein, D. B. Martin, and C. Hasser. Force-feedback improves performance for steering and combined steering-targeting tasks. In Proceedings of ACM CHI 2000, pages 423--429, 2000.
[4]
F. L. Engel, P. Goossens, and R. Haakma. Improved efficiency through I- and E-feedback: A trackball with contextual force feedback. International Journal of Human-Computer Studies, 41(6):949--974, 1994.
[5]
J. Grosjean, J. M. Burkhardt, S. Coquillart, and P. Richard. Evaluation of the Command and Control Cube. In Proceedings of ICMI 2002, pages 473--478, 2002.
[6]
R. Komerska and C. Ware. Haptic task constraints for 3D interaction. In Proceedings of IEEE HAPTICS 2003, pages 270--277, 2003.
[7]
R. Komerska and C. Ware. A study of haptic linear and pie menus in a 3D fish tank VR environment. In Proceedings of IEEE HAPTICS 2004, pages 224--231, 2004.
[8]
G. Kurtenbach, T. P. Moran, and W. Buxton. Contextual animation of gestural commands. Computer Graphics Forum, 13(5):305--314, 1994.
[9]
K. MacLean and M. Enriquez. Perceptual design of haptic icons. In Proceedings of Eurohaptics 2003, Dublin, Ireland, 2003. 13 pages.
[10]
T. Miller and R. Zeleznik. An insidious haptic invasion: Adding force feedback to the X desktop. In Proceedings of ACM UIST 1998, pages 59--64, 1998.
[11]
T. Miller and R. Zeleznik. An insidious haptic invasion: Adding force feedback to the X desktop. In Proceedings of ACM UIST 1998, pages 59--64, 1998.
[12]
I. Oakley, S. A. Brewster, and P. D. Gray. Solving multi-target haptic problems in menu interaction. In Extended Abstracts of ACM CHI 2001, pages 357--358, 2001.
[13]
I. Oakley, M. McGee, S. Brewster, and P. Gray. Putting the feel in 'look and feel'. In Proceedings of ACM CHI 2000, pages 415--422, 2000.
[14]
T. N. Smyth and A. E. Kirkpatrick. Haptic constraints for a bimanual command and location selection task. In Proceedings of Eurohaptics 2006, 2006. 6 pages.

Cited By

View all
  • (2020)FS-PadProceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology10.1145/3379337.3415850(938-950)Online publication date: 20-Oct-2020
  • (2018)Understanding the effects of peripheral vision and muscle memory on in‐vehicle touchscreen interactionsIET Intelligent Transport Systems10.1049/iet-its.2017.022912:6(434-439)Online publication date: May-2018
  • (2017)Multisensory haptic interactionsThe Handbook of Multimodal-Multisensor Interfaces10.1145/3015783.3015788(97-142)Online publication date: 24-Apr-2017
  • Show More Cited By

Index Terms

  1. A new approach to haptic augmentation of the GUI

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    ICMI '06: Proceedings of the 8th international conference on Multimodal interfaces
    November 2006
    404 pages
    ISBN:159593541X
    DOI:10.1145/1180995
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 02 November 2006

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. 3D interaction
    2. haptic feedback
    3. haptic interface
    4. multimodal interface
    5. rehearsal
    6. tool palette
    7. visual attention

    Qualifiers

    • Article

    Conference

    ICMI06
    Sponsor:

    Acceptance Rates

    Overall Acceptance Rate 453 of 1,080 submissions, 42%

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)8
    • Downloads (Last 6 weeks)1
    Reflects downloads up to 05 Mar 2025

    Other Metrics

    Citations

    Cited By

    View all
    • (2020)FS-PadProceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology10.1145/3379337.3415850(938-950)Online publication date: 20-Oct-2020
    • (2018)Understanding the effects of peripheral vision and muscle memory on in‐vehicle touchscreen interactionsIET Intelligent Transport Systems10.1049/iet-its.2017.022912:6(434-439)Online publication date: May-2018
    • (2017)Multisensory haptic interactionsThe Handbook of Multimodal-Multisensor Interfaces10.1145/3015783.3015788(97-142)Online publication date: 24-Apr-2017
    • (2015)GUIs with Haptic InterfacesHuman-Computer Interaction: Interaction Technologies10.1007/978-3-319-20916-6_15(153-164)Online publication date: 21-Jul-2015
    • (2013)ViPong: Probabilistic haptic feedback for eyes-free interaction2013 World Haptics Conference (WHC)10.1109/WHC.2013.6548407(193-198)Online publication date: Apr-2013
    • (2011)Enhancing physicality in touch interaction with programmable frictionProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/1978942.1979306(2481-2490)Online publication date: 7-May-2011
    • (2010)Haptic enhanced tutorials: Using haptic cues to increase visual attention2010 IEEE International Symposium on Haptic Audio Visual Environments and Games10.1109/HAVE.2010.5623961(1-4)Online publication date: Oct-2010
    • (2009)Haptic conviction widgetsProceedings of Graphics Interface 200910.5555/1555880.1555926(207-210)Online publication date: 25-May-2009
    • (2009)Putting Haptics into the AmbienceIEEE Transactions on Haptics10.1109/TOH.2009.332:3(123-135)Online publication date: 1-Jul-2009
    • (2009)Multimodal selection techniques for dense and occluded 3D virtual environmentsInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2008.09.00167:3(237-255)Online publication date: 1-Mar-2009
    • Show More Cited By

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Figures

    Tables

    Media

    Share

    Share

    Share this Publication link

    Share on social media