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Designing for a moving target

Published: 14 October 2006 Publication History

Abstract

The low cost of change in web service development makes it possible to continually release new and improved versions of the service to users who can respond to changes and offer suggestions, creating a feedback loop cycle. This paper shares experiences building services in agile projects and suggests initially releasing a simple, valuable service to users and starting the feedback loop to evolve the service towards greater value.

References

[1]
Poppendieck, M. Wicked Problems. www.poppendieck.com/wicked.htm
[2]
O'Reilly, T. What is Web 2.0. www.oreillynet.com/go/web20
[3]
Agile software development. http://en.wikipedia.org/wiki/Agile_software_development
[4]
Garrett, J. J. The Elements of User Experience. New Riders Press, 2002.
[5]
Patton, J. How you slice it. www.abstractics.com/papers/howyousliceit.pdf

Cited By

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  • (2015)Diagnosing Wicked ProblemsDesign Computing and Cognition '1410.1007/978-3-319-14956-1_18(313-326)Online publication date: 2015
  • (2012)Using acceptance tests to validate accessibility requirements in RIAProceedings of the International Cross-Disciplinary Conference on Web Accessibility10.1145/2207016.2207022(1-10)Online publication date: 16-Apr-2012

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cover image ACM Other conferences
NordiCHI '06: Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
October 2006
517 pages
ISBN:1595933255
DOI:10.1145/1182475
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 14 October 2006

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Author Tags

  1. evolutionary systems development
  2. iterative development
  3. user-driven innovation
  4. wicked problems

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NORDICHI06

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Overall Acceptance Rate 379 of 1,572 submissions, 24%

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Cited By

View all
  • (2015)Diagnosing Wicked ProblemsDesign Computing and Cognition '1410.1007/978-3-319-14956-1_18(313-326)Online publication date: 2015
  • (2012)Using acceptance tests to validate accessibility requirements in RIAProceedings of the International Cross-Disciplinary Conference on Web Accessibility10.1145/2207016.2207022(1-10)Online publication date: 16-Apr-2012

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