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Sonictecture: esthetic spatial conditioning through sound, computation and interaction

Published: 13 June 2007 Publication History

Abstract

The field of architecture is radically being transformed by the esthetic potential of embedded sensor technologies and interaction. This demo presents an approach to spatial design that implements techniques of interactive (immersive, spatial) art, to produce architectural 'spaces' that are expressed through the medium of interaction. 'Trivet Fields' is one example from a series of soundspace works that introduce interactive art computing to architectural practice, providing a new platform for cross-disciplinary explorations in esthetics of space.

References

[1]
Bullivant, L. Responsive Environments: architecture, art and design. V&A, London, 2006.
[2]
Edmonds, E., Turner, G. and Candy, L. Approaches to Interactive Art Systems. Digital Creativity 14, 1 (2004), 23--28.
[3]
Krueger, M. Responsive Environments (orig. 1977), in Packer, R. & Jordan, K. (eds) Multimedia: from Wagner to virtual reality. Norton & Company Ltd, New York, 104--120, 2001.
[4]
Lozano-Hemmer, R. Relational Architecture works online at http://lozano--hemmer.com/eproyecto.html
[5]
Reas, C. Programming Media, Ars Electronica 2003 lecture. http://reas.com/texts/programmingmedia.html
[6]
Rokeby, D. The construction of experience: Interface as content, in Dodsworth, C. (ed). Digital Illusion: Entertaining the future with high technology. ACM Press, NY, USA, 1998.

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  • (2008)Interactive spatial multimedia for communication of art in the physical museum spaceProceedings of the 16th ACM international conference on Multimedia10.1145/1459359.1459441(609-618)Online publication date: 26-Oct-2008

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  1. Sonictecture: esthetic spatial conditioning through sound, computation and interaction

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    cover image ACM Conferences
    C&C '07: Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
    June 2007
    330 pages
    ISBN:9781595937124
    DOI:10.1145/1254960
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 13 June 2007

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    Author Tags

    1. adaptation
    2. architecture
    3. cross-disciplinary collaboration
    4. esthetic medium
    5. gesture
    6. interaction
    7. sound

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    C&C '07
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    C&C '07: Creativity and Cognition 2007
    June 13 - 15, 2007
    DC, Washington, USA

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    Overall Acceptance Rate 108 of 371 submissions, 29%

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    Cited By

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    • (2008)Interactive spatial multimedia for communication of art in the physical museum spaceProceedings of the 16th ACM international conference on Multimedia10.1145/1459359.1459441(609-618)Online publication date: 26-Oct-2008

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