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Computer art: creativity and computability

Published: 13 June 2007 Publication History

Abstract

The tutorial addresses an important aspect of the "algorithmic revolution" that has taken place silently without many really becoming aware of it. That aspect is the gradual influx of information technology, computers, and algorithmic thinking into fine art. We take a choice of individual topics giving participants the chance to explore a landscape of computer art from first beginnings in the mid 1960s, and leading up to current developments. The treatment is by typical examples in a mixture of short presentations and group discussions. Principles of computer art are identified in a way that makes transfer possible to other areas of creative applications of computable processes.

Cited By

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  • (2022)Initial Images: Using Image Prompts to Improve Subject Representation in Multimodal AI Generated ArtProceedings of the 14th Conference on Creativity and Cognition10.1145/3527927.3532792(15-28)Online publication date: 20-Jun-2022
  • (2021)Combination of certainty and uncertainty: Using FusionGAN to create abstract paintingsNeural Networks10.1016/j.neunet.2021.09.001144(443-454)Online publication date: Dec-2021
  • (2019)An Abstract Painting Generation Method Based on Deep Generative ModelNeural Processing Letters10.1007/s11063-019-10063-3Online publication date: 15-Jun-2019
  • Show More Cited By

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  1. Computer art: creativity and computability

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      cover image ACM Conferences
      C&C '07: Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
      June 2007
      330 pages
      ISBN:9781595937124
      DOI:10.1145/1254960
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 13 June 2007

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      Author Tags

      1. algorithmic revolution
      2. algorithmic sign
      3. computability
      4. computer art
      5. creativity

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      C&C '07
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      C&C '07: Creativity and Cognition 2007
      June 13 - 15, 2007
      DC, Washington, USA

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      Overall Acceptance Rate 108 of 371 submissions, 29%

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      Cited By

      View all
      • (2022)Initial Images: Using Image Prompts to Improve Subject Representation in Multimodal AI Generated ArtProceedings of the 14th Conference on Creativity and Cognition10.1145/3527927.3532792(15-28)Online publication date: 20-Jun-2022
      • (2021)Combination of certainty and uncertainty: Using FusionGAN to create abstract paintingsNeural Networks10.1016/j.neunet.2021.09.001144(443-454)Online publication date: Dec-2021
      • (2019)An Abstract Painting Generation Method Based on Deep Generative ModelNeural Processing Letters10.1007/s11063-019-10063-3Online publication date: 15-Jun-2019
      • (2011)Computer Art for Non-computer PeopleProceedings of the 2011 Second International Conference on Culture and Computing10.1109/Culture-Computing.2011.22(74-79)Online publication date: 20-Oct-2011
      • (2009)A painterly rendering based on stroke profile and databaseProceedings of the Fifth Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging10.5555/2381286.2381289(9-16)Online publication date: 28-May-2009

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