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An experimental setting to measure contextual perception of embodied conversational agents

Published: 13 June 2007 Publication History

Abstract

We introduce an experimental setting to observe and measure the perception of facial expression performed by embodied conversational agents (ECAs). The experimental set-up enables to measure the implications of embodied conversational agents invarious contextual settings. We developed a matrix, distinguishing three types of stimuli dimensions (simultaneous, sequential, adaptive) and three contextual configurations. The aim of the study is to establish an experimental framework to analyze subjects' emotional status in different context dimensions. The experimental setting helps to close a gap in the intersection of affective computing and embodied conversational agents.

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Cited By

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  • (2021)An Evaluation of Visual Embodiment for Voice Assistants on Smart DisplaysProceedings of the 3rd Conference on Conversational User Interfaces10.1145/3469595.3469611(1-11)Online publication date: 27-Jul-2021
  • (2021)Natural human postural oscillations enhance the empathic response to a facial pain expression in a virtual characterScientific Reports10.1038/s41598-021-91710-511:1Online publication date: 14-Jun-2021
  • (2013)The Role of Body Postures in the Recognition of Emotions in Contextually Rich ScenariosInternational Journal of Human-Computer Interaction10.1080/10447318.2013.80220030:1(52-62)Online publication date: 27-Nov-2013
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  1. An experimental setting to measure contextual perception of embodied conversational agents

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      cover image ACM Conferences
      ACE '07: Proceedings of the international conference on Advances in computer entertainment technology
      June 2007
      324 pages
      ISBN:9781595936400
      DOI:10.1145/1255047
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      New York, NY, United States

      Publication History

      Published: 13 June 2007

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      Author Tags

      1. ECAs
      2. context
      3. embodiment
      4. emotion
      5. facial expression

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      View all
      • (2021)An Evaluation of Visual Embodiment for Voice Assistants on Smart DisplaysProceedings of the 3rd Conference on Conversational User Interfaces10.1145/3469595.3469611(1-11)Online publication date: 27-Jul-2021
      • (2021)Natural human postural oscillations enhance the empathic response to a facial pain expression in a virtual characterScientific Reports10.1038/s41598-021-91710-511:1Online publication date: 14-Jun-2021
      • (2013)The Role of Body Postures in the Recognition of Emotions in Contextually Rich ScenariosInternational Journal of Human-Computer Interaction10.1080/10447318.2013.80220030:1(52-62)Online publication date: 27-Nov-2013
      • (2011)Using embodied conversational agents in video games to investigate emotional facial expressionsEntertainment Computing10.1016/j.entcom.2011.03.0072:1(29-37)Online publication date: Jan-2011

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