skip to main content
10.1145/1268517.1268529acmotherconferencesArticle/Chapter ViewAbstractPublication PagesgiConference Proceedingsconference-collections
Article

GPU-based rendering and animation for Chinese painting cartoon

Published: 28 May 2007 Publication History

Abstract

This paper presents a real-time rendering system for generating a Chinese ink-and-wash cartoon. The objective is to free the animators from laboriously designing traditional Chinese painting appearance. The system constitutes a morphing animation framework and a rendering process. The whole rendering process is based on Graphic Process Unit (GPU), including interior shading, silhouette extracting and background shading. Moreover, the morphing framework is created to automatically generate Chinese painting cartoon from a set of surface mesh models. These techniques can be applied to real-time Chinese style entertainment application.

References

[1]
Chinese Painting Department Central Academy of Fine Arts. Chinese Painting. Higher Education Press, China, 1990.
[2]
C. Chan, E. Akelman, and J. Chen. Two methods for creating chinese painting. In Proceedings of 10th Pacific Conference on Computer Graphics and Applications, pages 403--412, 2002.
[3]
W. Chen, H. Zhang, and J. Yu. A hardware accelerated chinese land-scape painting rendering system. In Journal of Computer-aided Design and Computer Graphics, 2005.
[4]
N. Chu and C. Tai. An efficient brush model for physically-based 3d painting. In Proceedings of 10th Pacific Conference on Computer Graphics and Applications, pages 413--421, 2002.
[5]
N. Chu and C. Tai. Real-time painting with an expressive virtual chinese brush. In IEEE Journal of Computer Graphics and Applicaitons, pages 24(5):76--85, 2004.
[6]
N. Chu and C. Tai. Moxi: Real-time ink dispersion in absorbent paper. In ACM Transactions on Graphics, Proceedings of ACM SIGGRAPH 2005, pages 504--511, 2005.
[7]
R. Fernando and M. Kilgard. The Cg Tutorial. Posts and Telecom Press, China, 2004.
[8]
A. Hertzmann and D. Zorin. Illustraiting smooth surfaces. In Proceedings of the 27th annual conference on Computer graphics and interactive techniques, pages 517--526, 2000.
[9]
R. Kalnins, P. Davidson, L. Markosian, and A. Finkelstein. Coherent stylized silhouettes. In ACM transactions on Graphics, Proceedings of ACM SIGGAPH'03, pages 856--861, 2003.
[10]
A. Lake, C. Marshall, M. Harris, and M. Blackstein. Stylized rendering techniques for scalable real-time 3d animation. In NPAR '00: Proceedings of the 1st international symposium on Non-photorealistic animation and rendering, pages 13--20, 2000.
[11]
J. Lee. Diffusion rendering of black ink paintings using new paper and ink models. In IEEE Journal of Computer and Graphics, pages 25:295--308, 2001.
[12]
T. Luft and O. Deussen. Real-time watercolor illustrations of plants using a blurred depth test. In Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pages 11--20, 2006.
[13]
M. McGuire and J. Hughes. Hardware-determined feature edges. In Proceedings of the 3th international symposium on Non-photorealistic animation and rendering, pages 135--147, 2004.
[14]
E. Praun, H. Hoppe, M. Webb, and A. Finkelstein. Real-time hatching. In SIGGRAPH '01: Proceedings of the 28th annual conference on Computer graphics and interactive techniques, page 581, 2001.
[15]
R. Raskar. Hardware support for non-photorealistic rendering. In Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, pages 41--47, 2001.
[16]
S. Strassmann. Hairy brushes. In Proceedings of SIGGRAPH'86, pages 225--232, 1986.
[17]
A. Wang, M. Tang, and J. Dong. A survey of silhouette detection techniques for non-photorealistic rendering. In Proceedings of the Third International Conference on Image and Graphics (ICIG'04), pages 434--437, 2004.
[18]
D. Way, Y. Lin, and Z. Shih. The synthesis of trees in chinese land-scape painting using sihouette and texture strokes. In The 10th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG 2002), 2002.
[19]
D. Way and Z. Shih. The synthesis of rock textures in chinese land-scape painting. In Proceedings of Eurographics'01, pages 123--131, 2001.
[20]
J. Yeh and M. Ouhyoung. Non-photorealistic rendering in chinese painting of animals. In Journal of System Simulation, 2002.

Cited By

View all
  • (2024)Design and Conversion of Ink Brushstrokes in Three-dimensional SpaceSIGGRAPH Asia 2024 Art Papers10.1145/3680530.3695451(1-6)Online publication date: 3-Dec-2024
  • (2024)InkBrush: A Sketching Tool for 3D Ink PaintingProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642128(1-15)Online publication date: 11-May-2024
  • (2023)InkBrush: A Flexible and Controllable Authoring Tool for 3D Ink PaintingAdjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology10.1145/3586182.3615782(1-3)Online publication date: 29-Oct-2023
  • Show More Cited By

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Other conferences
GI '07: Proceedings of Graphics Interface 2007
May 2007
352 pages
ISBN:9781568813370
DOI:10.1145/1268517
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

  • CHCCS: The Canadian Human-Computer Communications Society

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 28 May 2007

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. chinese painting cartoon
  2. hardware accelerated rendering
  3. non-photorealistic animation

Qualifiers

  • Article

Acceptance Rates

Overall Acceptance Rate 206 of 508 submissions, 41%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)23
  • Downloads (Last 6 weeks)2
Reflects downloads up to 14 Feb 2025

Other Metrics

Citations

Cited By

View all
  • (2024)Design and Conversion of Ink Brushstrokes in Three-dimensional SpaceSIGGRAPH Asia 2024 Art Papers10.1145/3680530.3695451(1-6)Online publication date: 3-Dec-2024
  • (2024)InkBrush: A Sketching Tool for 3D Ink PaintingProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642128(1-15)Online publication date: 11-May-2024
  • (2023)InkBrush: A Flexible and Controllable Authoring Tool for 3D Ink PaintingAdjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology10.1145/3586182.3615782(1-3)Online publication date: 29-Oct-2023
  • (2020)Real-time Rendering of 3D Animal Models in Chinese Ink Painting Style2020 International Conference on Culture-oriented Science & Technology (ICCST)10.1109/ICCST50977.2020.00061(284-287)Online publication date: Oct-2020
  • (2020)Brushwork master: Chinese ink painting synthesis for animating brushwork processComputer Animation and Virtual Worlds10.1002/cav.194931:4-5Online publication date: 8-Sep-2020
  • (2015)An Interactive Construction Method of 3D Objects from Chinese Ink PaintingsTransactions on Edutainment XI - Volume 897110.1007/978-3-662-48247-6_16(179-186)Online publication date: 1-Jul-2015
  • (2015)A novel method of converting photograph into Chinese ink paintingIEEJ Transactions on Electrical and Electronic Engineering10.1002/tee.2208810:3(320-329)Online publication date: 13-Feb-2015
  • (2012)Animating Chinese ink painting through generating reproducible brush strokesScience China Information Sciences10.1007/s11432-012-4740-256:1(1-13)Online publication date: 12-Dec-2012
  • (2009)Hardware-Accelerated Sumi-e Painting for 3D ObjectsProceedings of the 9th International Conference on Computational Science10.1007/978-3-642-01973-9_87(780-789)Online publication date: 25-May-2009

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media