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CrowdViewer: from simple script to large-scale virtual crowds

Published: 05 November 2007 Publication History

Abstract

Visualization of large-scale virtual crowds is ubiquitous in many applications of computer graphics. For reasons of efficiency in modeling, animating and rendering, it is difficult to populate scenes with a large number of individually animated virtual characters in real-time applications. In this paper, we present an effective and readily usable solution to this problem. It accepts simple script which includes motion state and position information of each individual at each time step. Supported by material database and motion database, various human models are generated from model templates, and then driven by an agile on-line animation approach. A developed point-based rendering approach is presented to accelerate rendering. We test our system with script including 30,000 people evacuating from a sports arena. The results demonstrate that our approach provides a very effective way to visualize large-scale crowds with high visual realism in real-time.

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de Heras Ciechomski, P., Schertenleib, S., Maim, J., Maupu, D., and Thalmann, D. 2005. Real-time shader rendering for crowds in virtual heritage. In Proceeding of the 6th International Symposium on Virtual Reality, Archaeology and Cultural Heritage.
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Cited By

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  • (2011)Parallel Rendering for Large-Scale Crowd Based on Dynamic FeedbackProceedings of the 2011 Workshop on Digital Media and Digital Content Management10.1109/DMDCM.2011.47(172-175)Online publication date: 15-May-2011
  • (2009)Recent advances on virtual human synthesisScience in China Series F: Information Sciences10.1007/s11432-009-0088-752:5(741-757)Online publication date: 15-May-2009

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  1. CrowdViewer: from simple script to large-scale virtual crowds

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    cover image ACM Conferences
    VRST '07: Proceedings of the 2007 ACM symposium on Virtual reality software and technology
    November 2007
    259 pages
    ISBN:9781595938633
    DOI:10.1145/1315184
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 05 November 2007

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    Author Tags

    1. animating
    2. modeling
    3. rendering
    4. virtual crowds

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    • (2011)Parallel Rendering for Large-Scale Crowd Based on Dynamic FeedbackProceedings of the 2011 Workshop on Digital Media and Digital Content Management10.1109/DMDCM.2011.47(172-175)Online publication date: 15-May-2011
    • (2009)Recent advances on virtual human synthesisScience in China Series F: Information Sciences10.1007/s11432-009-0088-752:5(741-757)Online publication date: 15-May-2009

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