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Human trials: an experiment in intermedia performance

Published:01 July 2007Publication History
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Abstract

Human Trials is simultaneously a public/private and embodied/disembodied performance. One user enters an immersive virtual environment and is led on an absurd quest. The challenges appear to be about control and the choices one makes in using power; but the games are rigged, the characters are duplicitous, the quest is a decoy, and the underlying test is how to cope with disempowerment. Meanwhile the experience is screened for a voyeuristic audience primed by reality TV. The audience members simultaneously watch multiple viewpoints of the virtual world, while live performers, networked into the virtual environment, attempt to entangle the protagonist in their improvisational machinations. The project combines virtual reality, networking, and artificial intelligence technologies.

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          cover image Computers in Entertainment
          Computers in Entertainment   Volume 5, Issue 3
          Theoretical and Practical Computer Applications in Entertainment
          July/September 2007
          121 pages
          EISSN:1544-3574
          DOI:10.1145/1316511
          Issue’s Table of Contents

          Copyright © 2007 ACM

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          Publication History

          • Published: 1 July 2007
          • Revised: 1 June 2007
          • Accepted: 1 June 2007
          • Received: 1 December 2006

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