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View all- Seagull F(2015)Methods and Applications of Eye TrackingThe Cambridge Handbook of Applied Perception Research10.1017/CBO9780511973017.009(60-78)Online publication date: 5-Jul-2015
Chess is a traditional board game that is still popular. Several works have been done to make its gaming experience richer using augmented reality technology. But the proposed user interactions to move the chess pieces are still unfamiliar and not ...
Virtual humans emerged as a topic of research in HCI and they have been used for various purposes. This paper explores the behavior of chess players in a virtual chess environment to gain more understanding about chess personalities. In particular,...
Exploring chess players of different personalities, including the strengths and weaknesses of each remains an essential component in designing new chess applications. Research shows that virtual players play an essential role in helping ...
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