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A tangible interface for browsing digital photo collections

Published: 18 February 2008 Publication History

Abstract

We present a design concept of a tangible user interface for browsing image contents. A layer structure for image presentation and three kinematical gestures are proposed to facilitate navigation in the digital photo collections. We describe how gestures support the photo browsing and how the visual display is synchronized with gestures.

References

[1]
Lee, H., Smeaton, A. F., Furner, J. User interface issues for browsing digital video. BCS-IRSG Annual Colloquium on IR research 1999.
[2]
Bederson, B. B. PhotoMesa: A Zoomable Image Browser Using Quantum Treemaps and Bubblemaps. In Proc. UIST 2001, ACM press (2001), 71--80.
[3]
Chang, M., Leggett, J. J., Furuta, R., Kerne, A., Williams, J. P., Burns, S. A., Bias, R. G. collection Understanding. In Proc.JDCL2004, ACM Press (2004), 334--342.

Cited By

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  • (2014)RestoramaProceedings of the 6th Indian Conference on Human-Computer Interaction10.1145/2676702.2676715(108-111)Online publication date: 7-Dec-2014
  • (2013)A survey on automatic techniques for enhancement and analysis of digital photographyJournal of the Brazilian Computer Society10.1007/s13173-013-0102-119:3(341-359)Online publication date: 26-Mar-2013
  • (2011)Bridging digital and physical worlds using tangible drag-and-drop interfacesTransactions on computational science XII10.5555/2028483.2028484(1-18)Online publication date: 1-Jan-2011
  • Show More Cited By

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cover image ACM Other conferences
TEI '08: Proceedings of the 2nd international conference on Tangible and embedded interaction
February 2008
267 pages
ISBN:9781605580043
DOI:10.1145/1347390
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

  • University of Duisburg-Essen
  • Nokia Corporation, Finland
  • Microsoft Research, Cambridge, UK
  • Fraunhofer IAIS, Birlinghoven
  • Bonn-Aachen International Center for Information Technology (B-IT)

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 18 February 2008

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Author Tags

  1. collection
  2. gestures
  3. hand kinematics
  4. image browsing

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  • Research-article

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TEI08
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Overall Acceptance Rate 393 of 1,367 submissions, 29%

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Cited By

View all
  • (2014)RestoramaProceedings of the 6th Indian Conference on Human-Computer Interaction10.1145/2676702.2676715(108-111)Online publication date: 7-Dec-2014
  • (2013)A survey on automatic techniques for enhancement and analysis of digital photographyJournal of the Brazilian Computer Society10.1007/s13173-013-0102-119:3(341-359)Online publication date: 26-Mar-2013
  • (2011)Bridging digital and physical worlds using tangible drag-and-drop interfacesTransactions on computational science XII10.5555/2028483.2028484(1-18)Online publication date: 1-Jan-2011
  • (2011)Bridging Digital and Physical Worlds Using Tangible Drag-and-Drop InterfacesTransactions on Computational Science XII10.1007/978-3-642-22336-5_1(1-18)Online publication date: 2011
  • (2009)Tangible Drag-and-DropProceedings of the 4th International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development10.1007/978-3-642-03364-3_39(306-315)Online publication date: 31-Jul-2009
  • (2009)PhorigamiProceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques10.1007/978-3-642-02577-8_88(801-810)Online publication date: 14-Jul-2009

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