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Robotany and Lichtung: a contribution to phenomenological dialogue

Published: 18 February 2008 Publication History

Abstract

This paper discusses phenomenological structures relevant to tangible and embedded interaction through a phenomenological interpretation of an interactive art piece. This discussion distinguishes between two basic traditions in phenomenological philosophy, the Husserlian and the Heideggerian. In addition, it illustrates the notions of Lichtung, intentionality, Verhalten, ready-to-hand and present-at-hand. The paper concludes with some implications of a Heideggerian phenomenological framework.

References

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Dourish, P. Where the Action Is: The Foundations of Embodied Interaction. MIT Press, 2001.
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Dreyfus, H. What Computers Can't Do: A Critique of Artificial Reason. Harper and Row, 1972.
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Dreyfus, H. Being-in-the-World: A Commentary on Heidegger's Being and Time, Division I. MIT Press, 1990.
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Goldenweiser, A. Form and content in totemism. In American Anthropologist 20, 1918.
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Heidegger, M. The Basic Problems of Phenomenology. A. Hoftstadter (trans.), Indiana University Press, 1988.
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Heidegger, M. Being and Time. J. Macquarrie and E. Robinson (trans.), Harper and Row, 1962 {1926}.
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Heidegger, M. The Question Concerning Technology. In The Question Concerning Technology and Other Essays. W. Lovitt (trans.), Harper and Row, 1977.
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Höök, K., Sengers, P. and Andersson, G. Sense and sensibility: evaluation and interactive art. In Proceedings of the SIGCHI conference on Human factors in computing systems CHI 2003, ACM Press.
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Husserl, E. Ideas Pertaining to a Pure Phenomenology and to a Phenomenological Philosophy -- First Book. F. Kersten (trans.), Nijhoff, 1982 {1913}.
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Husserl, E. Logical Investigations. J. N. Findlay (trans.), Routledge, 2001 {1900/01; 2nd edition 1913}.
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Sengers, P., McCarthy, J., and Dourish, P. Reflective HCI: articulating an agenda for critical practice. In Ext. Abstracts CHI 2006, ACM Press.
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Shore, B. Culture in Mind: Cognition, Culture, and the Problem of Meaning. Oxford University Press, 1998.
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Winograd, T. and Flores, F. Understanding Computers and Cognition: A New Foundation for Design. Addison-Wesley, 1986.
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Cited By

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  • (2024)Thermo-Play: Exploring the Playful Qualities of Thermochromic MaterialsProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633376(1-16)Online publication date: 11-Feb-2024
  • (2022)Weaving Fire into FormundefinedOnline publication date: 20-Jul-2022
  • (2020)Designing human-god interfacesProceedings of Mensch und Computer 202010.1145/3404983.3409997(393-397)Online publication date: 6-Sep-2020
  • Show More Cited By

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  1. Robotany and Lichtung: a contribution to phenomenological dialogue

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    cover image ACM Other conferences
    TEI '08: Proceedings of the 2nd international conference on Tangible and embedded interaction
    February 2008
    267 pages
    ISBN:9781605580043
    DOI:10.1145/1347390
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    • University of Duisburg-Essen
    • Nokia Corporation, Finland
    • Microsoft Research, Cambridge, UK
    • Fraunhofer IAIS, Birlinghoven
    • Bonn-Aachen International Center for Information Technology (B-IT)

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    New York, NY, United States

    Publication History

    Published: 18 February 2008

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    Author Tags

    1. Heidegger
    2. Husserl
    3. embodiment
    4. ethics
    5. hybrid
    6. interactive art
    7. phenomenology
    8. robot

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    Cited By

    View all
    • (2024)Thermo-Play: Exploring the Playful Qualities of Thermochromic MaterialsProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633376(1-16)Online publication date: 11-Feb-2024
    • (2022)Weaving Fire into FormundefinedOnline publication date: 20-Jul-2022
    • (2020)Designing human-god interfacesProceedings of Mensch und Computer 202010.1145/3404983.3409997(393-397)Online publication date: 6-Sep-2020
    • (2017)Smart material interfaces: Playful and artistic applications2017 IEEE International Conference on Imaging, Vision & Pattern Recognition (icIVPR)10.1109/ICIVPR.2017.7890882(1-6)Online publication date: 2017
    • (2015)Smart Materials: When Art Meets TechnologyMore Playful User Interfaces10.1007/978-981-287-546-4_8(177-196)Online publication date: 17-May-2015
    • (2014)Using body cards in a design process for going from bodily experiences to designProceedings of the 28th International BCS Human Computer Interaction Conference on HCI 2014 - Sand, Sea and Sky - Holiday HCI10.14236/ewic/hci2014.15(141-150)Online publication date: 9-Sep-2014
    • (2014)New materials = new expressive powersProceedings of the 2014 International Working Conference on Advanced Visual Interfaces10.1145/2598153.2598198(141-144)Online publication date: 27-May-2014
    • (2009)Setting the stage - Embodied and spatial dimensions in emerging programming practicesInteracting with Computers10.1016/j.intcom.2008.10.00421:1-2(117-124)Online publication date: 1-Jan-2009

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