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A study on the emotion expression using lights in apparel types

Published: 09 September 2007 Publication History

Abstract

When types of communication between people are observed, one can see that communication not only consist of words but also, contextual communication consist of facial expressions and body gestures. In this study, elements that need to be considered when using light in clothes in order to express the thoughts and various emotions of the wearer and surrounding people and to design contextual interaction rather than simply for visual effects, are examined. Clothes and light are central visual elements therefore, the relationship between perception of objects through sight and emotions are examined, elements of visual language of cloths and light are examined through documentary record, elements of visual language such as shape, color, and texture of light and clothes that influence each other are classified as well as unique elements of visual elements of light such as blink speed and blink pattern, and terms that are related to the psychological effects of these elements are extracted. Based on this, using the 8 most representative human emotions which includes happiness, excitement, anger, hatred, sadness, shock, fear, and shame as standards of design, interaction design elements using clothes and light for expression of each emotion are organized in a matrix. Then, scenarios and ideas are generated, and based on the Matrix, interaction concept design in which expression of emotions and information possible using light in apparel are produced.

References

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{Trends of New Technology}; Next generation PC, Next Generation mobile communication, Digital Times, Korea, May 24, 2004
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Analysis of trends in electronic communication, Volume 24 Issue 2; Wearable System User Interaction Market Analysis and Technology Trend, April, 2006
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Function of Clothing in the modern Society, http://210.218.37.13/%7Emiyoung/fashion/fashion_02.htm
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Heayoung Choi, A Study of Visual Expression on the Symbolic Meaning of Light: Centering on the Meaning of Light Suggested in the Bible, Ihwa Women Univ, Korea, 1989
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Kyungah Lee, A Study on the Design Method of Indoor Illuminator to consider Psychological Influence, ChungAng Univ, Korea. 2004, 17--25
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Marian L. Davis, Visual Design in Dress, 1996
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Heesun Oh, Hwasoon Park, Fashion Design, Kyungchunsa, 1994, 171
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Eunju Kwon, The Texture as an Element of Image Communication, Ihwa Women Univ, Korea, 1989, 8
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Yongsoon Choi, A Study on the Wearable Computer Interface Design Using Cloth Fastening System, Kookmin Univ, Korea. 2006, 68--69
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Jinwoo Kim, An Introduction to Human Computer Interaction, Ahngraphics, Korea. 2005, 237--274

Cited By

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  • (2014)Finding roles for interactive furniture in homes with EmotoCouchProceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct Publication10.1145/2638728.2641547(923-930)Online publication date: 13-Sep-2014
  • (2013) Light Perfume : A Fashion Accessory for Synchronization of Nonverbal Communication Leonardo10.1162/LEON_a_0063846:5(439-444)Online publication date: Oct-2013
  • (2013)Exploration into lighting dynamics for the design of more pleasurable luminairesProceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces10.1145/2513506.2513526(185-192)Online publication date: 3-Sep-2013
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  1. A study on the emotion expression using lights in apparel types

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    cover image ACM Other conferences
    MobileHCI '07: Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
    September 2007
    352 pages
    ISBN:9781595938626
    DOI:10.1145/1377999
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    New York, NY, United States

    Publication History

    Published: 09 September 2007

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    Author Tags

    1. clothes
    2. communication
    3. interaction
    4. light
    5. wearable

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    View all
    • (2014)Finding roles for interactive furniture in homes with EmotoCouchProceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct Publication10.1145/2638728.2641547(923-930)Online publication date: 13-Sep-2014
    • (2013) Light Perfume : A Fashion Accessory for Synchronization of Nonverbal Communication Leonardo10.1162/LEON_a_0063846:5(439-444)Online publication date: Oct-2013
    • (2013)Exploration into lighting dynamics for the design of more pleasurable luminairesProceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces10.1145/2513506.2513526(185-192)Online publication date: 3-Sep-2013
    • (2010)Flavor visualization: Taste guidance in co-cooking system for coexistence2010 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities10.1109/ISMAR-AMH.2010.5643293(53-60)Online publication date: Oct-2010

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