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A mixed-fidelity prototyping tool for mobile devices

Published: 28 May 2008 Publication History

Abstract

In this paper we present a software framework which supports the construction of mixed-fidelity (from sketch-based to software) prototypes for mobile devices. The framework is available for desktop computers and mobile devices (e.g., PDAs, Smartphones). It operates with low-fidelity sketch based prototypes or mid to high-fidelity prototypes with some range of functionality, providing several dimensions of customization (e.g., visual components, audio/video files, navigation, behavior) and targeting specific usability concerns. Furthermore, it allows designers and users to test the prototypes on actual devices, gathering usage information, both passively (e.g., logging) and actively (e.g., questionnaires/Experience Sampling). Overall, it conveys common prototyping procedures with effective data gathering methods that can be used on ubiquitous scenarios supporting in-situ prototyping and participatory design on-the-go. We address the framework's features and its contributions to the design and evaluation of applications for mobile devices and the field of mobile interaction design, presenting real-life case studies and results.

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Cited By

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  • (2024)Enhancing Mobile Visualisation Interactivity: Insights on a Mixed-fidelity Prototyping ApproachExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650994(1-7)Online publication date: 11-May-2024
  • (2022)Prototyping InContext: Exploring New Paradigms in User Experience ToolsProceedings of the 2022 International Conference on Advanced Visual Interfaces10.1145/3531073.3531175(1-5)Online publication date: 6-Jun-2022
  • (2020)Doodle2AppProceedings of the IEEE/ACM 7th International Conference on Mobile Software Engineering and Systems10.1145/3387905.3388607(81-84)Online publication date: 13-Jul-2020
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    cover image ACM Conferences
    AVI '08: Proceedings of the working conference on Advanced visual interfaces
    May 2008
    483 pages
    ISBN:9781605581415
    DOI:10.1145/1385569
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 28 May 2008

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    Author Tags

    1. evaluation
    2. mobile interaction design
    3. prototyping
    4. usability

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    View all
    • (2024)Enhancing Mobile Visualisation Interactivity: Insights on a Mixed-fidelity Prototyping ApproachExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650994(1-7)Online publication date: 11-May-2024
    • (2022)Prototyping InContext: Exploring New Paradigms in User Experience ToolsProceedings of the 2022 International Conference on Advanced Visual Interfaces10.1145/3531073.3531175(1-5)Online publication date: 6-Jun-2022
    • (2020)Doodle2AppProceedings of the IEEE/ACM 7th International Conference on Mobile Software Engineering and Systems10.1145/3387905.3388607(81-84)Online publication date: 13-Jul-2020
    • (2019)AstralProceedings of the 2019 on Designing Interactive Systems Conference10.1145/3322276.3322329(711-724)Online publication date: 18-Jun-2019
    • (2018)P2AProceedings of the 5th International Conference on Mobile Software Engineering and Systems10.1145/3197231.3197249(224-235)Online publication date: 27-May-2018
    • (2018)GUIfetchProceedings of the 5th International Conference on Mobile Software Engineering and Systems10.1145/3197231.3197244(236-246)Online publication date: 27-May-2018
    • (2018)User need and experience of Hajj mobile and ubiquitous systems: Designing for the largest religious annual gatheringCogent Engineering10.1080/23311916.2018.14803035:1(1480303)Online publication date: 11-Jun-2018
    • (2018)Seeking the user interfaceAutomated Software Engineering10.1007/s10515-017-0216-325:1(157-193)Online publication date: 1-Mar-2018
    • (2016)The S3D-UI designerProceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia10.1145/3012709.3012727(49-55)Online publication date: 12-Dec-2016
    • (2016)A Literature Review: Usability Aspects of Ubiquitous Computing2016 International Conference on Platform Technology and Service (PlatCon)10.1109/PlatCon.2016.7456775(1-6)Online publication date: Mar-2016
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