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"Isn't this archaeological site exciting!": a mobile system enhancing school trips

Published:28 May 2008Publication History

ABSTRACT

Explore! is an m-learning system that aims to improve young visitors' experience of historical sites. It exploits the imaging and multimedia capabilities of the latest generation cell phone, creating electronic games that support learning of ancient history during a visit to historical sites. Explore! consists of two main components: 1) the Game Application running on cellular phones, to be used during the game and 2) the Master Application running on a notebook, used by the game master (i.e. a teacher) to perform a reflection phase, which follows the game. Having the Game Application been described in previous papers, in this work we mainly illustrate the Master Application.

References

  1. Ardito, C., Buono, P., Costabile, M. F., Lanzilotti, R., Pederson T. 2007. An Augmented Reality Game on Standard Mobile Phones for Exploring History at Archaeological Parks. R. Meersman et al. (Eds.), LNCS 4805, pp. 357--366. Berlin: Springer (Germany).Google ScholarGoogle Scholar
  2. Costabile, M. F., De Angeli, A., Lanzilotti, R., Ardito, C., Buono, P., Pederson, T. 2008. Explore! Possibilities and Challenges of Mobile Learning. In Proceedings of CHI 2008 (Florence, Italy, April 5--10, 2008). ACM Press, New York, NY. In press. Google ScholarGoogle ScholarDigital LibraryDigital Library

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  1. "Isn't this archaeological site exciting!": a mobile system enhancing school trips

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    • Published in

      cover image ACM Conferences
      AVI '08: Proceedings of the working conference on Advanced visual interfaces
      May 2008
      483 pages
      ISBN:9781605581415
      DOI:10.1145/1385569

      Copyright © 2008 ACM

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 28 May 2008

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      Overall Acceptance Rate107of408submissions,26%

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