skip to main content
10.1145/1394445.1394446acmconferencesArticle/Chapter ViewAbstractPublication PagesdisConference Proceedingsconference-collections
research-article

Envisioning systemic effects on persons and society throughout interactive system design

Published:25 February 2008Publication History

ABSTRACT

The design, development, and deployment of interactive systems can substantively impact individuals, society, and the natural environment, now and potentially well into the future. Yet, a scarcity of methods exists to support long-term, emergent, systemic thinking in interactive design practice. Toward addressing this gap, we propose four envisioning criteria --- stakeholders, time, values, and pervasiveness -- distilled from prior work in urban planning, design noir, and Value Sensitive Design. We characterize how the criteria can support systemic thinking, illustrate the integration of the envisioning criteria into established design practice (scenariobased design), and provide strategic activities to serve as generative envisioning tools. We conclude with suggestions for use and future work. Key contributions include: 1) four envisioning criteria to support systemic thinking, 2) value scenarios (extending scenario-based design), and 3) strategic activities for engaging the envisioning criteria in interactive system design practice.

References

  1. Intelligent Robotics and Communication Laboratory.Google ScholarGoogle Scholar
  2. Archibold, R. C. 2007. Racial hate feeds a gang war's senseless killing. The New York Times (January 17, 2007).Google ScholarGoogle Scholar
  3. Arendt, H. 1958. The human condition. University of Chicago Press, Chicago.Google ScholarGoogle Scholar
  4. Beveridge, C. E. 2002. Olmstead: His essential theory. Nineteenth Century, 20, 2, 32--37.Google ScholarGoogle Scholar
  5. Blevis, E. Sustainable interaction design: Invention & disposal, renewal & reuse. 2007. In Proceedings of CHI '07 (San Jose, CA). ACM Press, 503--512. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Blythe, M. A., and Wright, P. C. (2006). Pastiche scenarios: Fiction as a resource for user centered design. Interacting with Computers, 18, 5 (Sep., 2006), 1139--1164. Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. Borning, A., Friedman, B., Davis, J., and Lin, P. (2005). Informing public deliberation: Value Sensitive Design of indicators for a large-scale urban simulation. In Proceedings of ECSCW '05 (Paris, France), Springer-Verlag, 2005, 449--468. Google ScholarGoogle ScholarDigital LibraryDigital Library
  8. Briggs, J. L. 1970. Never in anger: Portrait of an Eskimo family. Harvard University Press, Cambridge, MA.Google ScholarGoogle Scholar
  9. Djajadiningrat, J. P., Gaver, W. W., and Fres, J. W. Interaction relabelling and extreme characters: Methods for exploring aesthetic interactions. In Proceedings of DIS '00 (Brooklyn, New York, 2000). ACM Press, 2000, 66--71. Google ScholarGoogle ScholarDigital LibraryDigital Library
  10. Dubos, R. 1980. Man adapting. Yale University Press, New Haven.Google ScholarGoogle Scholar
  11. Dunne, A. 2005. Hertzian tales. MIT Press, Cambridge, MA.Google ScholarGoogle Scholar
  12. Dunne, A., and Raby, F. 2001. Design noir: The secret life of electronic objects. August Media, Boston.Google ScholarGoogle Scholar
  13. Dzida, W., and Freitag, R. 1998. Making use of scenarios for validating analysis and design. IEEE Transactions on Software Engineering, 24, 12, 1182--1196. Google ScholarGoogle ScholarDigital LibraryDigital Library
  14. Faiks, S., Kest, J., Szot, A., and Vendura, M. 2001. Revisiting riverside: A Frederick Law Olmsted community. Master's Thesis, University of Michigan.Google ScholarGoogle Scholar
  15. Fischer, C. S. 1992. America calling: A social history of the telephone to 1940. University of California Press, Berkeley. Google ScholarGoogle ScholarDigital LibraryDigital Library
  16. Friedman, B. Human values and the design of computer technology. Cambridge University Press and CSLI, Stanford University, New York, 1997. Google ScholarGoogle ScholarDigital LibraryDigital Library
  17. Friedman, B. Social judgments and technological innovation: Adolescents' conceptions of computer property, privacy, and electronic information. Computers in Human Behavior, 13, 3 (1997), 327--351.Google ScholarGoogle ScholarCross RefCross Ref
  18. Friedman, B., Freier, N. G., and Kahn, P. H., Jr. Office windows of the future? -- Two case studies of an augmented window. In Proceedings of the Extended Abstracts of CHI '04 (Vienna, Austria). ACM Press, 2004. Google ScholarGoogle ScholarDigital LibraryDigital Library
  19. Friedman, B., and Kahn, P. H., Jr. Human agency and responsible computing: Implications for computer system design. Journal of Systems and Software, 17, 1 (1992), 7--14. Google ScholarGoogle ScholarDigital LibraryDigital Library
  20. Friedman, B., Kahn, P. H., Jr., Hagman, J., Severson, R. L., and Gill, B. The Watcher and the watched: Social judgments about privacy in a public place. Human-Computer Interaction, 21, 2 (2006), 235--272. Google ScholarGoogle ScholarDigital LibraryDigital Library
  21. Friedman, B., Kahn, P. H., Jr., and Borning, A. Value Sensitive Design and information systems. In P. Zhang and D. Galletta (Eds.), Human-Computer interaction in management information systems: Foundations. M. E. Sharpe, NY, 2006, 348--372.Google ScholarGoogle Scholar
  22. Friedman, B., and Nissenbaum, H. Software agents and user autonomy. In Proceedings of the First International Conference on Autonomous Agents '07 (New York). ACM Press, 1997, 466--469. Google ScholarGoogle ScholarDigital LibraryDigital Library
  23. Friedman, B., Smith, I. E., Kahn, P. H., Jr., Consolvo, S., and Selawski, J. Development of a privacy addendum for open source licenses: Value Sensitive Design in industry. In Proceedings of UbiComp'06 (Orange County, California). Springer-Verlag, 2006, 194--211. Google ScholarGoogle ScholarDigital LibraryDigital Library
  24. Grossman, E. High tech trash: Digital devices, hidden toxics, and human health. Island Press, Washington, 2006.Google ScholarGoogle Scholar
  25. Hendry, D. G. Communication functions and the adaptation of design representations in interdisciplinary teams. In Proceedings of DIS '04 (Cambridge, MA). ACM Press, 2004, 123--132. Google ScholarGoogle ScholarDigital LibraryDigital Library
  26. Kahn, P. H., Jr., Friedman, B., Gill, B., Hagman, J., Severson, R. L., Freier, N. G., Feldman, E. N., Carrere, S., and Stolyar, A. A plasma display window? The shifting baseline problem in a technologically-mediated natural world. Journal of Environmental Psychology (in press).Google ScholarGoogle Scholar
  27. Kahn, P. H., Jr., Friedman, B., Pérez-Granados, D. R., and Freier, N. G. Robotic pets in the lives of preschool children. Interaction Studies, 7, 3 (2006), 405--436.Google ScholarGoogle ScholarCross RefCross Ref
  28. Kahn, P. H., Jr., Ishiguro, H., Friedman, B., and Kanda, T. What is a human? -- Toward psychological benchmarks in the field of human-robot interaction. In Proceedings of the 15th IEEE International Symposium on ROMAN '06 (Hatfield, U.K). IEEE, 2006, 364--371.Google ScholarGoogle ScholarCross RefCross Ref
  29. Knaus, W. A. APACHE 1978--2001: The development of a quality assurance system based on prognosis: Milestones and personal reflections. Archives of Surgery, 137(2002), 37--41.Google ScholarGoogle Scholar
  30. Mensel, R. E. "Kodakers lying in wait": Amateur photography and the right of privacy in New York, 1885--1915. American Quarterly, 43, 1 (1991), 24--45.Google ScholarGoogle Scholar
  31. Miller, J. K., Friedman, B., Jancke, G., and Gill, B. Value tensions in design: The Value Sensitive Design, development, and appropriation of a corporation's groupware system. In Proceedings of GROUP '07 (Sanibel Island, FL). ACM Press, 2007. Google ScholarGoogle ScholarDigital LibraryDigital Library
  32. Nathan, L. P., Klasnja, P. V., & Friedman, B. Value scenarios: A technique for envisioning systemic effects of new technologies. In Proceedings of the Extended Abstracts of CHI '07 (San Jose, CA). ACM Press, 2007, 2585--2590. Google ScholarGoogle ScholarDigital LibraryDigital Library
  33. Nathan, L. P., Miller, J. K., & Friedman, B. SafetyNet: Safety in the city at what cost? 2006. Proceedings of the Exurban Noir Workshop, Ubicomp '06 (Orange County, CA). http://drzaius.ics.uci.edu/meta/exurban-noir/. 46--49.Google ScholarGoogle Scholar
  34. Rittel, H. W. J., and Webber, M., M. Planning problems are wicked problems. In N. Cross (Ed.), Developments in design methodology. John Wiley & Sons, New York, 1984, 135--144.Google ScholarGoogle Scholar
  35. Rizzo, A., and Bagcigalupo. Scenarios: Heuristics for action. In Proceedings of the European Conference on Cognitive Economics '04 (York, United Kingdom), 2004, 153--160.Google ScholarGoogle Scholar
  36. Ross, R. Robot links sick kids back to school: U.S. hospitals opt for remote-control monitor developed by Toronto team. Toronto Star, Toronto, Canada, 2002.Google ScholarGoogle Scholar
  37. Rosson, M. B., and Carroll, J. M. Scenario-based design. In J. A. Jacko and A. Sears (Eds.), The human-computer interaction handbook: Fundamentals, evolving technologies, and emerging applications. Lawrence Erlbaum Associates, Mahwah, NJ, 2003, 1032--1050. Google ScholarGoogle ScholarDigital LibraryDigital Library
  38. Schön, D. A. The reflective practitioner: How professionals think in action. Maurice Temple Smith Ltd, London, 1983.Google ScholarGoogle Scholar
  39. Taylor, N. Urban planning theory since 1945. SAGE Publications, Thousand Oaks, CA, 1998.Google ScholarGoogle Scholar
  40. Wiener, N. Cybernetics: Or control and communication in the animal and the machine. MIT Press, Cambridge, 1948/1961. Google ScholarGoogle ScholarDigital LibraryDigital Library
  41. Wolf, T. V., Rode, J. A., Sussman, J., and Kellogg, W. A. Dispelling "design" as the black art of CHI. In Proceedings of SIGCHI '06 (Montreal, Canada). ACM Press, 2006, 521--530. Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. Envisioning systemic effects on persons and society throughout interactive system design

    Recommendations

    Comments

    Login options

    Check if you have access through your login credentials or your institution to get full access on this article.

    Sign in
    • Published in

      cover image ACM Conferences
      DIS '08: Proceedings of the 7th ACM conference on Designing interactive systems
      February 2008
      487 pages
      ISBN:9781605580029
      DOI:10.1145/1394445

      Copyright © 2008 ACM

      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 25 February 2008

      Permissions

      Request permissions about this article.

      Request Permissions

      Check for updates

      Qualifiers

      • research-article

      Acceptance Rates

      Overall Acceptance Rate1,158of4,684submissions,25%

      Upcoming Conference

      DIS '24
      Designing Interactive Systems Conference
      July 1 - 5, 2024
      IT University of Copenhagen , Denmark

    PDF Format

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader