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Range: exploring implicit interaction through electronic whiteboard design

Published: 08 November 2008 Publication History

Abstract

An important challenge in designing ubiquitous computing experiences is negotiating transitions between explicit and implicit interaction, such as how and when to provide users with notifications. While the paradigm of implicit interaction has important benefits, it is also susceptible to difficulties with hidden modes, unexpected action, and misunderstood intent. To address these issues, this work presents a framework for implicit interaction and applies it to the design of an interactive whiteboard application called Range. Range is a public interactive whiteboard designed to support co-located, ad-hoc meetings. It employs proximity sensing capability to proactively transition between display and authoring modes, to clear space for writing, and to cluster ink strokes. We show how the implicit interaction techniques of user reflection (how systems indicate to users what they perceive or infer), system demonstration (how systems indicate what they are doing), and override (how users can interrupt or stop a proactive system action) can prevent, mitigate, and correct errors in the whiteboard's proactive behaviors. These techniques can be generalized to improve the designs of a wide array of ubiquitous computing experiences.

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      cover image ACM Conferences
      CSCW '08: Proceedings of the 2008 ACM conference on Computer supported cooperative work
      November 2008
      752 pages
      ISBN:9781605580074
      DOI:10.1145/1460563
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      Published: 08 November 2008

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      Author Tags

      1. foreground/background
      2. implicit interaction
      3. proactive
      4. proxemics
      5. ubiquitous computing
      6. whiteboards

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      • (2023)Preparing Software Re-Engineering via Freehand Sketches in Virtual Reality2023 IEEE International Conference on Software Maintenance and Evolution (ICSME)10.1109/ICSME58846.2023.00039(317-328)Online publication date: 1-Oct-2023
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