skip to main content
10.1145/1463689.1463732acmotherconferencesArticle/Chapter ViewAbstractPublication PagesidcConference Proceedingsconference-collections
research-article

Interaction design for kid's technology-enhanced environmental education

Published: 11 June 2008 Publication History

Abstract

In this paper we describe a technologically enhanced, environmental peer-education project. This intergenerational program is called the Digital Hedge School (DHS) project; the central focus of which is the students' visit to a local informal learning environment i.e. Brigit's Garden [1]. At the garden students explore and play, learning about habitats, food chains, indigenous species and our relationship with the environment. Species field notes recorded by the students during the visit are uploaded to Brigit's Virtual Garden [2], a replica garden in a Multi-User Virtual Environment (MUVE). Pre and post visits are made to their schools to scaffold the informal garden experience which is supplemented with technological and traditional learning tools. Design-based research (DBR) methods were employed to devise the DHS program and technological interventions. The iterative design process involved technical experts, educators, domain experts, garden staff and the student's themselves.

References

[1]
Beale, J. Brigit's Garden.} 2004 {cited 2007 March}; Available from: http://www.brigitsgarden.ie/.
[2]
Dervan, S. Brigit's Virtual Garden. 2007 {cited 2007; Available from: http://slurl.com/secondlife/Railrider/192/20/60.
[3]
Walsh, J. The Hedge Schools. 1995 {cited 2008 February 12th}; Available from: http://www.irish-society.org/.
[4]
Dewey, J., Experience and Education. 1963 (First published in 1938), Kappa Delta Pi Series. Collier Books: NY.
[5]
Caulton, T., Hands-on Exhibitions: Managing Interactive Museums and Science Centres. 1998: Routledge.
[6]
Rogers, Y., et al. Ambient Wood: Designing new Forms of Digital Augmentation for Learning Outdoors. in Interaction Design and Children. 2004. New York: ACM.
[7]
The-Design-Based-Research-Collective, Design-Based Research: An Emerging Paradigm for Educational Inquiry. Educational Researcher, 2003. 32(1): p. 5--8.
[8]
Bell, P. and W. A. Sandoval, Design-Based Research Methods for Studying Learning in Context: Introduction. Educational Psychologist, 2004. 39(4): p. 199--201.
[9]
Wang, F. and M. J. Hannafin, Design-Based Research and Technology-Enhanced Learning Environments. Educational Technology Research and Development, 2005. 53(4): p. 5--24.

Cited By

View all
  • (2024)Learning from Learning - Design-Based Research Practices in Child-Computer InteractionProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3655754(338-354)Online publication date: 17-Jun-2024
  • (2023)Engaging with Nature through Technology: A Scoping Review of HCI ResearchProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581534(1-18)Online publication date: 19-Apr-2023

Index Terms

  1. Interaction design for kid's technology-enhanced environmental education

      Recommendations

      Comments

      Information & Contributors

      Information

      Published In

      cover image ACM Other conferences
      IDC '08: Proceedings of the 7th international conference on Interaction design and children
      June 2008
      289 pages
      ISBN:9781595939944
      DOI:10.1145/1463689
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

      In-Cooperation

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 11 June 2008

      Permissions

      Request permissions for this article.

      Check for updates

      Author Tags

      1. environmental education
      2. informal learning
      3. novel technology
      4. simulation
      5. virtual world

      Qualifiers

      • Research-article

      Conference

      IDC08

      Acceptance Rates

      Overall Acceptance Rate 172 of 578 submissions, 30%

      Contributors

      Other Metrics

      Bibliometrics & Citations

      Bibliometrics

      Article Metrics

      • Downloads (Last 12 months)10
      • Downloads (Last 6 weeks)0
      Reflects downloads up to 19 Feb 2025

      Other Metrics

      Citations

      Cited By

      View all
      • (2024)Learning from Learning - Design-Based Research Practices in Child-Computer InteractionProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3655754(338-354)Online publication date: 17-Jun-2024
      • (2023)Engaging with Nature through Technology: A Scoping Review of HCI ResearchProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581534(1-18)Online publication date: 19-Apr-2023

      View Options

      Login options

      View options

      PDF

      View or Download as a PDF file.

      PDF

      eReader

      View online with eReader.

      eReader

      Figures

      Tables

      Media

      Share

      Share

      Share this Publication link

      Share on social media