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extended-abstract

Kickback: turning game history students into pinball designers

Published: 03 November 2008 Publication History

Abstract

The pinball machine is an endangered species. Often cited as a historical touchstone for video game levels, their pedagogical value is clear. Yet it is becoming difficult to find operational machines for students to play and analyze. However, by using Internet-based pinball design and history resources, and a shareware package called Future Pinball, the authors have been able to surpass the original pedagogic goals of a pinball analysis assignment. A new approach has been developed to convert a merely observational process into a constrained early design project; blending thematic and functional analysis, design and the benefits and challenges of constraints into a successful active learning experience. This paper will discuss the design and benefits of the experience and highlight examples of exemplary student work at both the graduate and undergraduate level.

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Turkle, S. 2003. Video Games and Computer Holding Power. In The New Media Reader, MIT Press, N. Wardrip-Fruin and N. Montfort, Eds., Cambridge, MA, 499--513.
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Leathey, C. 2008. Future Pinball Home Page. Retrieved May 3, 2008 from http://www.futurepinball.com.
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Craig, S. J. 2008. Pinball Arcade Preservation Society Home Page. Retrieved June 4, 2008 from http://www.visi.com/~scraig/PAPS/PAPS.html.
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Chuck's Arcade Home Page, 2008. Retrieved June 3, 2008 from http://www.checksarcade.com.
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IPMD 2008. Internet Pinball Machine Database Home Page. Retrieved June 4, 2008 from http://www.ipdb.org.
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IPMD 2008. Skills for the Pinball Player. Retrieved June 4, 2008 from http://www.ipdb.org/playing/skills.html.
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Popadiuk, J. A. 1997 {paradigm} -- A Look into the Pinball Design World, Core IDN Pinball! Retrieved June 4, 2008 from http://www.core77.com/reactor/pinball.
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Lawlor, P. 2002. The Making of MONOPOLY: How PLD did it, from Start to Finish. Retrieved May 24, 2008 (cached) from http://www.patlawlordesign.com/making.
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Pinball News 2007. Spiderman Pinball Review. Retrieved June 4, 2008 from http://www.pinballnews.com/games/spider

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cover image ACM Other conferences
Future Play '08: Proceedings of the 2008 Conference on Future Play: Research, Play, Share
November 2008
297 pages
ISBN:9781605582184
DOI:10.1145/1496984
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 03 November 2008

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Author Tags

  1. game design history
  2. pedagogy

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  • Extended-abstract

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FuturePlay08
FuturePlay08: FuturePlay 2008 Academic Games Conference
November 3 - 5, 2008
Ontario, Toronto, Canada

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