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SuChef: an in-kitchen display to assist with "everyday" cooking

Published: 04 April 2009 Publication History

Abstract

Decisions about what to eat are often made close to mealtime, when hunger clouds people's ability to think creatively or conscientiously about their meal choices. As a result, people we studied tended to resort to "everyday meals": recipes that are tasty, quick, and cheap. These choices often run counter to cooks' stated values regarding health, variety, ingredient choice, and so forth, but are chosen for their convenience and familiarity. This lack of variety seemed to stem from a scarcity of "everyday" recipes compounded by the fact that usually, at the time they are preparing the meal, cooks are tired, hungry, and don't want to search for or try less familiar recipes. Based on a study of current cooking practices, we developed the SuChef prototype: a low-fidelity probe supporting the in-kitchen display of everyday meal ideas along with the sharing of recipes among members of social groups. The probe was deployed for a week among 5 geographically dispersed but socially connected households and yielded insights into the design space for technology to support everyday cooking.

References

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Bradbury, J. S., Shell, J. S., and Knowles, C. B. 2003. Hands on cooking: towards an attentive kitchen. Proc CHI 2003 ACM Press (2003), New York, NY, 996--997.
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Grimes, A. and Harper, R. 2008. Celebratory technology: new directions for food research in HCI. Proc. CHI 2008, ACM Press (2008), 467--476.
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Hutchinson, H., et al 2003. Technology probes: inspiring design for and with families. Proc CHI 2003. ACM Press (2003), New York, NY, 17--24
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Ju, W., Hurwitz, R., Judd, T., and Lee, B. 2001. CounterActive: an interactive cookbook for the kitchen counter. Proc. CHI 2001, ACM Press (2001), 269--270.
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Liu, L. and Khooshabeh, P. Paper or Interactive?: A study of Prototyping Techniques for Ubiquitous Computing Environments. Proc CHI 2003. ACM Press (2003), 1030--1031.
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Snyder, C. Paper Prototyping: The Fast and Easy Way to Define and Refine User Interfaces. Morgan Kaufmann (2003).
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Cited By

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  • (2023)WooGu: Exploring an Embodied Tangible User Interface for Supporting Children to Learn Farm-to-Table Food KnowledgeProceedings of the 22nd Annual ACM Interaction Design and Children Conference10.1145/3585088.3593876(681-687)Online publication date: 19-Jun-2023
  • (2020)Modalities of ExpressionProceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3374920.3375005(785-797)Online publication date: 9-Feb-2020
  • (2020)Holistic Assessment of Situated Cooking Interactions: Preliminary Results of an Observational StudyDesign, User Experience, and Usability. Design for Contemporary Interactive Environments10.1007/978-3-030-49760-6_11(158-174)Online publication date: 19-Jul-2020
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    cover image ACM Conferences
    CHI EA '09: CHI '09 Extended Abstracts on Human Factors in Computing Systems
    April 2009
    2470 pages
    ISBN:9781605582474
    DOI:10.1145/1520340
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Published: 04 April 2009

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    Author Tags

    1. ambient interfaces
    2. everyday cooking
    3. kitchen displays
    4. paper-prototype
    5. technology probe
    6. ubiquitous computing

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    CHI EA '09 Paper Acceptance Rate 385 of 1,130 submissions, 34%;
    Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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    View all
    • (2023)WooGu: Exploring an Embodied Tangible User Interface for Supporting Children to Learn Farm-to-Table Food KnowledgeProceedings of the 22nd Annual ACM Interaction Design and Children Conference10.1145/3585088.3593876(681-687)Online publication date: 19-Jun-2023
    • (2020)Modalities of ExpressionProceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3374920.3375005(785-797)Online publication date: 9-Feb-2020
    • (2020)Holistic Assessment of Situated Cooking Interactions: Preliminary Results of an Observational StudyDesign, User Experience, and Usability. Design for Contemporary Interactive Environments10.1007/978-3-030-49760-6_11(158-174)Online publication date: 19-Jul-2020
    • (2018)Learning from the Veg BoxProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3174021(1-13)Online publication date: 21-Apr-2018
    • (2016)Reducing temporal tensions as a strategy to promote sustainable behavioursComputers in Human Behavior10.1016/j.chb.2016.04.00462:C(303-315)Online publication date: 1-Sep-2016
    • (2014)Cooking personasInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2013.10.00272:2(255-274)Online publication date: 1-Feb-2014
    • (2013)Closer to YouInternational Journal of Ambient Computing and Intelligence10.4018/ijaci.20130701025:3(16-31)Online publication date: 1-Jul-2013
    • (2013)Domestic food and sustainable designProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2470654.2481339(2447-2456)Online publication date: 27-Apr-2013
    • (2013)Beyond the channelComputers & Education10.1016/j.compedu.2012.06.01060:1(426-435)Online publication date: 1-Jan-2013
    • (2012)Laying the table for HCIProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2207676.2207694(119-128)Online publication date: 5-May-2012
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