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A comparative study of interaction metaphors for large-scale displays

Published: 04 April 2009 Publication History

Abstract

Large-scale displays require new interaction techniques because of their physical size. There are technologies that tackle the problem of interaction with such devices by providing natural interaction to larger surfaces. We argue, however, that large-scale displays offer physical freedom that is not yet being applied to interaction. To better understand how distance affects user interaction, we present a comparative study of interaction metaphors for large-scale displays. We present three metaphors: Grab, Point and Mouse. The metaphors were included in our tests as we felt that each would be more suited to a specific distance: this is the focus of our tests. We then asked the users to solve a puzzle using those metaphors from different distances. We discovered that the point metaphor achieves better results on all tests. However, there is evidence that grab and mouse remain valid for specific tasks.

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Cited By

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  • (2024)Interactive Visualization on Large High‐Resolution Displays: A SurveyComputer Graphics Forum10.1111/cgf.1500143:6Online publication date: 30-Apr-2024
  • (2022)Asymmetric Free-Hand Interaction on a Large Display and Inspirations for Designing Natural User InterfacesSymmetry10.3390/sym1405092814:5(928)Online publication date: 2-May-2022
  • (2022)Freehand Target Acquisition With a Force-Assisted DeviceIEEE Sensors Journal10.1109/JSEN.2021.313712822:3(1972-1979)Online publication date: 1-Feb-2022
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    cover image ACM Conferences
    CHI EA '09: CHI '09 Extended Abstracts on Human Factors in Computing Systems
    April 2009
    2470 pages
    ISBN:9781605582474
    DOI:10.1145/1520340
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Published: 04 April 2009

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    Author Tags

    1. distance-aware interaction
    2. grab
    3. large-scale display interaction
    4. point
    5. vertical mouse

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    CHI EA '09 Paper Acceptance Rate 385 of 1,130 submissions, 34%;
    Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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    Cited By

    View all
    • (2024)Interactive Visualization on Large High‐Resolution Displays: A SurveyComputer Graphics Forum10.1111/cgf.1500143:6Online publication date: 30-Apr-2024
    • (2022)Asymmetric Free-Hand Interaction on a Large Display and Inspirations for Designing Natural User InterfacesSymmetry10.3390/sym1405092814:5(928)Online publication date: 2-May-2022
    • (2022)Freehand Target Acquisition With a Force-Assisted DeviceIEEE Sensors Journal10.1109/JSEN.2021.313712822:3(1972-1979)Online publication date: 1-Feb-2022
    • (2021)A Kinematic Evaluation of Linear and Parabolic Pointing in Virtual RealityProceedings of the Human Factors and Ergonomics Society Annual Meeting10.1177/107118132165113165:1(86-90)Online publication date: 12-Nov-2021
    • (2020)The Semantic Meaning of Hand Shapes and Z-Dimension Movements of Freehand Distal Pointing on Large DisplaysSymmetry10.3390/sym1203032912:3(329)Online publication date: 25-Feb-2020
    • (2016)Collaboration Meets Interactive Surfaces and Spaces (CMIS)Proceedings of the 2016 ACM International Conference on Interactive Surfaces and Spaces10.1145/2992154.2996359(505-508)Online publication date: 6-Nov-2016
    • (2016)Optimising Free Hand Selection in Large Displays by Adapting to User's Physical MovementsProceedings of the 2016 Symposium on Spatial User Interaction10.1145/2983310.2985754(23-31)Online publication date: 15-Oct-2016
    • (2015)Collaboration Meets Interactive Surfaces (CMIS)Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces10.1145/2817721.2835066(479-483)Online publication date: 15-Nov-2015
    • (2014)Collaboration Meets Interactive SurfacesProceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces10.1145/2669485.2669635(495-498)Online publication date: 16-Nov-2014
    • (2014)New interaction modes for rich panoramic live video experiencesBehaviour & Information Technology10.1080/0144929X.2014.91497533:8(859-869)Online publication date: 1-Aug-2014
    • Show More Cited By

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