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A language of tactile motion instructions

Published: 15 September 2009 Publication History

Abstract

Tactile motion instructions are vibrotactile feedback patterns delivered across the entire body that indicate how to move during physical activities. This work investigates the perception and identification of such patterns, based on two different metaphors, under stationary and active situations. We further combine and sequentially trigger different patterns to explore whether tactile motion instructions are understandable as a simple language. A tactile language could represent motion sequences to guide students during demanding exercises. Finally, the presented studies provide insights into perception and interpretation of tactile feedback and help to inform a design space for full-body vibrotactile cues.

References

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Ahmaniemi, T., Lantz, V., and Marila, J. Dynamic Audiotactile Feedback in Gesture Interaction. Proc. MobileHCI 2008, ACM, 339--342.
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Brewster, S., and Brown, L. M. Tactons: Structured Tactile Messages for Non-Visual Information Display. Proc. AUIC 2004, Australian Computer Society, 15--23.
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Ertan, S., Lee, C., Willets, A., Tan, H., and Pentland, A. A Wearable Haptic Navigation Guidance System. Proc. ISWC 1998, IEEE, Washington, 164--165.
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Geldard, F. A. Cutaneous Coding of Optical Signals: The Optohapt. Perception&Psychophysics 1, 1966, 377--381.
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Geldard, F. A. Sensory Saltation: Metastability in the Perceptual World. Lawrence Erlbaum Associates, Hillsdale, N.J., USA, 1975.
[6]
Spelmezan, D., Jacobs, M., Hilgers, A., and Borchers, J. Tactile Motion Instructions for Physical Activities. Proc. CHI 2009, ACM, New York, 2243--2252.
[7]
Van Veen, H. A. H. C. and van Erp, J. B. F. Tactile Information Presentation in the Cockpit. Proc. Haptic Human-Computer Interaction, LCNS 2058, Springer (2001), 174--181.

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  • (2024)Pushed by Sound: Effects of Sound and Movement Direction on Body Perception, Experience Quality, and Exercise SupportACM Transactions on Computer-Human Interaction10.1145/364861631:4(1-36)Online publication date: 19-Sep-2024
  • (2024)Body Sensations as Design Material: An Approach to Design Sensory Technology for Altering Body PerceptionProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3660701(2545-2561)Online publication date: 1-Jul-2024
  • (2024)Co-Designing Sensory Feedback for Wearables to Support Physical Activity through Body SensationsProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36434998:1(1-31)Online publication date: 6-Mar-2024
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cover image ACM Other conferences
MobileHCI '09: Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
September 2009
473 pages
ISBN:9781605582818
DOI:10.1145/1613858

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 15 September 2009

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Author Tags

  1. motor skill learning
  2. physical activities
  3. real-time instructions
  4. sports training
  5. tactile language
  6. vibrotactile feedback

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MobileHCI '09

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MobileHCI '09 Paper Acceptance Rate 23 of 95 submissions, 24%;
Overall Acceptance Rate 202 of 906 submissions, 22%

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Cited By

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  • (2024)Pushed by Sound: Effects of Sound and Movement Direction on Body Perception, Experience Quality, and Exercise SupportACM Transactions on Computer-Human Interaction10.1145/364861631:4(1-36)Online publication date: 19-Sep-2024
  • (2024)Body Sensations as Design Material: An Approach to Design Sensory Technology for Altering Body PerceptionProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3660701(2545-2561)Online publication date: 1-Jul-2024
  • (2024)Co-Designing Sensory Feedback for Wearables to Support Physical Activity through Body SensationsProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36434998:1(1-31)Online publication date: 6-Mar-2024
  • (2024)Body Transformation: An Experiential Quality of Sensory Feedback Wearables for Altering Body PerceptionProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633373(1-19)Online publication date: 11-Feb-2024
  • (2024)Experiencing the body as play: Cultivating older adults’ exergame experiences using embodied metaphors and multimodal feedbackComputers in Human Behavior10.1016/j.chb.2024.108280(108280)Online publication date: May-2024
  • (2020)Pattern Recognition Methods as a Tool to Build an Automatic System for Learning Coordinated Human MotionsIEEE Access10.1109/ACCESS.2020.30132838(141407-141421)Online publication date: 2020
  • (2019)A basic tactile language to support leader-follower dancingJournal of Intelligent & Fuzzy Systems10.3233/JIFS-17904736:5(5011-5022)Online publication date: 14-May-2019
  • (2019)PneumActProceedings of the 2019 on Designing Interactive Systems Conference10.1145/3322276.3322302(227-240)Online publication date: 18-Jun-2019
  • (2018)TactileGloveProceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference10.1145/3197768.3197785(273-280)Online publication date: 26-Jun-2018
  • (2017)Multi-sensory Environmental Stimulation for Users with Multiple DisabilitiesRecent Advances in Technologies for Inclusive Well-Being10.1007/978-3-319-49879-9_9(165-182)Online publication date: 19-Feb-2017
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