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Designing to support reasoned imagination through embodied metaphor

Published: 26 October 2009 Publication History

Abstract

Supporting users' reasoned imagination in sense making during interaction with tangible and embedded computation involves supporting the application of their existing mental schemata in understanding new forms of interaction. Recent studies that include an embodied metaphor in the interaction model, which relates action-based inputs to digital outputs, have provided evidence that this approach is beneficial. Yet the design of such systems has been difficult and full of setbacks. Wide spread adoption of this approach requires a better understanding of how to design such embodied metaphor-based interactional models. We analyze three recent design-based research studies in which we have been involved in order to derive design knowledge that may inform others. Following a case study methodology we identify kernels or points in the design process where discontinuities between predicted and actual interaction highlight important design knowledge.

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Cited By

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  • (2024)Guiding the Design of Inclusive Interactive Systems: Do Younger and Older Adults Use the Same Image-schematic Metaphors?ACM Transactions on Computer-Human Interaction10.1145/364861831:4(1-44)Online publication date: 19-Sep-2024
  • (2021)Data through Movement: Designing Embodied Human-Data Interaction for Informal LearningSynthesis Lectures on Visualization10.2200/S01104ED1V01Y202105VIS0138:3(1-127)Online publication date: 8-Aug-2021
  • (2021)Scaffolding shared imagination with tangible designProceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3430524.3440639(1-9)Online publication date: 14-Feb-2021
  • Show More Cited By

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cover image ACM Conferences
C&C '09: Proceedings of the seventh ACM conference on Creativity and cognition
October 2009
520 pages
ISBN:9781605588650
DOI:10.1145/1640233
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 26 October 2009

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Author Tags

  1. case study
  2. design knowledge
  3. embedded computation
  4. embodied interaction
  5. image schema
  6. interactive environments
  7. metaphor
  8. reasoned imagination
  9. tangibles

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C&C '09
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C&C '09: Creativity and Cognition 2009
October 26 - 30, 2009
California, Berkeley, USA

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Overall Acceptance Rate 108 of 371 submissions, 29%

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Cited By

View all
  • (2024)Guiding the Design of Inclusive Interactive Systems: Do Younger and Older Adults Use the Same Image-schematic Metaphors?ACM Transactions on Computer-Human Interaction10.1145/364861831:4(1-44)Online publication date: 19-Sep-2024
  • (2021)Data through Movement: Designing Embodied Human-Data Interaction for Informal LearningSynthesis Lectures on Visualization10.2200/S01104ED1V01Y202105VIS0138:3(1-127)Online publication date: 8-Aug-2021
  • (2021)Scaffolding shared imagination with tangible designProceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3430524.3440639(1-9)Online publication date: 14-Feb-2021
  • (2021)Floral Tribute Ritual in Virtual Reality: Design and Validation of SenseVase with Virtual MemorialProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445216(1-15)Online publication date: 6-May-2021
  • (2021)Interoceptive Interaction: An Embodied Metaphor Inspired Approach to Designing for MeditationProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445137(1-17)Online publication date: 6-May-2021
  • (2020)Using Conceptual Metaphors to Represent Temporal Context in Time Series Data SonificationInteracting with Computers10.1093/iwc/iwz036Online publication date: 18-Feb-2020
  • (2018)Opening up the Design Space of Neurofeedback Brain--Computer Interfaces for ChildrenACM Transactions on Computer-Human Interaction10.1145/313160724:6(1-33)Online publication date: 3-Jan-2018
  • (2017)Piano Staircase: Exploring Movement-Based Meaning Making in Interacting with Ambient MediaHuman-Computer Interaction - INTERACT 201710.1007/978-3-319-67744-6_19(282-291)Online publication date: 20-Sep-2017
  • (2016)How Cognitive Linguistics Inspires HCI: Image Schemas and Image-Schematic MetaphorsInternational Journal of Human–Computer Interaction10.1080/10447318.2016.123222733:1(1-20)Online publication date: 20-Sep-2016
  • (2015)Evaluating metaphor reification in tangible interfacesJournal on Multimodal User Interfaces10.1007/s12193-015-0198-z9:3(231-252)Online publication date: 4-Sep-2015
  • Show More Cited By

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