ABSTRACT
This work addresses the challenge of synchronizing multiple sources of visible and audible information from a variety of devices, while capturing human motion in realtime. Video and audio data will be used to augment and enrich a motion capture database that will be released to the research community. While other such augmented motion capture databases exist [Black and Sigal 2006], the goal of this work is to build on these previous works. Critical areas of improvement are in the synchronization between cameras and synchronization between devices. Adding an array of audio recording devices to the setup will greatly expand the research potential of the database, and the positioning of the cameras will be varied to give greater flexibility. The augmented database will facilitate the testing and validation of human pose estimation and motion tracking techniques, among other applications. This sketch briefly describes some of the interesting challenges faced in setting up the pipeline for capturing the synchronized data and the novel approaches proposed to solve them.
- Black, M. J., and Sigal, L., 2006. HumanEva: Synchronized video and motion capture dataset for evaluation of articulated human motion, technical report CS-06-08. http://vision.cs.brown.edu/humaneva/index.html.Google Scholar
Index Terms
- Synchronized real-time multi-sensor motion capture system
Recommendations
Ambulatory real-time micro-sensor motion capture
IPSN '12: Proceedings of the 11th international conference on Information Processing in Sensor NetworksCommercial optical human motion capture systems perform well in studio-like environments, but they do not provide solution in daily-life surroundings. Micro-sensor motion capture has shown its potentials because of its ubiquity and low cost. We present ...
Using motion capture for interactive motion editing
VRCAI '14: Proceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in IndustryMotion capture technology has been widely used for creating character motions. Motion editing is usually also required to adjust captured motions. Because character poses which include joint rotations, body positions, and orientations are high-...
Synchronized multi-character motion editing
SIGGRAPH '09: ACM SIGGRAPH 2009 papersThe ability to interactively edit human motion data is essential for character animation. We present a novel motion editing technique that allows the user to manipulate synchronized multiple character motions interactively. Our Laplacian motion editing ...
Comments