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Feeling the beat where it counts: fostering multi-limb rhythm skills with the haptic drum kit

Published: 24 January 2010 Publication History

Abstract

This paper introduces a tool known as the Haptic Drum Kit, which employs four computer-controlled vibrotactile devices, one attached to each wrist and ankle. In the applications discussed here, haptic pulses are used to guide the playing, on a drum kit, of rhythmic patterns that require multi-limb co-ordination. The immediate aim is to foster rhythm skills and multi-limb coordination. A broader aim is to systematically develop skills in recognizing, identifying, memorizing, retaining, analyzing, reproducing, and composing polyphonic rhythms. We consider the implications of three different theories for this approach: the work of the music educator Dalcroze (1865-1950 [1]; the entrainment theory of human rhythm perception and production [2,3]; and sensory motor contingency theory [4]. In this paper we report on a design study; and identify and discuss a variety of emerging design issues. The study demonstrates that beginning drummers are able to learn intricate drum patterns from haptic stimuli alone

References

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cover image ACM Conferences
TEI '10: Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
January 2010
414 pages
ISBN:9781605588414
DOI:10.1145/1709886
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 24 January 2010

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Author Tags

  1. dalcroze
  2. embodied cognition
  3. entrainment
  4. guidance
  5. haptic drum kit
  6. haptic interaction
  7. instruction
  8. multi-limb coordination
  9. polyphonic rhythm
  10. rhythm
  11. sensory motor contingency
  12. temporal patterns
  13. vibrotactile

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Cited By

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  • (2024)Co-Designing Sensory Feedback for Wearables to Support Physical Activity through Body SensationsProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36434998:1(1-31)Online publication date: 6-Mar-2024
  • (2024)Electromyography Acquisition System Via Conductive Fabric For Wearable Skill Transfer Device Focused On Drum-Oriented Activities2024 IEEE/SICE International Symposium on System Integration (SII)10.1109/SII58957.2024.10417562(190-195)Online publication date: 8-Jan-2024
  • (2024)Dance Information Processing: Computational Approaches for Assisting Dance CompositionNew Generation Computing10.1007/s00354-024-00273-242:5(1049-1064)Online publication date: 29-Aug-2024
  • (2023)Rhythmic Accuracy of 3D Spatial Interaction for Digital MusicProceedings of the 18th International Audio Mostly Conference10.1145/3616195.3616216(169-176)Online publication date: 30-Aug-2023
  • (2023)Vocalization for Emotional Communication in Crossmodal Affective Display2023 11th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW)10.1109/ACIIW59127.2023.10388113(1-8)Online publication date: 10-Sep-2023
  • (2023)Can you feel the rhythm? Comparing vibrotactile and auditory stimuli in the rhythm video game Jump‘n'RhythmBehaviour & Information Technology10.1080/0144929X.2023.2243525(1-18)Online publication date: 7-Aug-2023
  • (2022)DigituSync: A Dual-User Passive Exoskeleton Glove That Adaptively Shares Hand GesturesProceedings of the 35th Annual ACM Symposium on User Interface Software and Technology10.1145/3526113.3545630(1-12)Online publication date: 29-Oct-2022
  • (2022)Audience Experiences of a Volumetric Virtual Reality Music Video2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR51125.2022.00099(775-781)Online publication date: Mar-2022
  • (2022)Effects on Separated Learning of Acquiring Physical Movement Skills Classified by Level of DifficultyAdvances in Mobile Computing and Multimedia Intelligence10.1007/978-3-031-20436-4_3(32-37)Online publication date: 21-Nov-2022
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