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An empirical evaluation of touch and tangible interfaces for tabletop displays

Published: 24 January 2010 Publication History

Abstract

Tabletop systems have become quite popular in recent years, during which there was considerable enthusiasm for the development of new interfaces. In this paper, we establish a comparison between touch and tangible interfaces. We set up an experiment involving several actions like translation and rotation. We recruited 40 participants to take part in a user study and we present our results with a discussion on the design of touch and tangible interfaces. Our contribution is an empirical study showing that overall, the tangible interface is much faster but under certain conditions, the touch interface could gain the upper hand.

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  • (2021)RFID-based tangible and touch tabletop for dual reality in crisis management contextJournal on Multimodal User Interfaces10.1007/s12193-021-00370-216:1(31-53)Online publication date: 19-Mar-2021
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  1. An empirical evaluation of touch and tangible interfaces for tabletop displays

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      cover image ACM Conferences
      TEI '10: Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
      January 2010
      414 pages
      ISBN:9781605588414
      DOI:10.1145/1709886
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Publication History

      Published: 24 January 2010

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      Author Tags

      1. hci
      2. interface
      3. tabletop
      4. tangible
      5. touch

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      Cited By

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      • (2021)Review: Development and Technical Design of Tangible User Interfaces in Wide-Field Areas of ApplicationSensors10.3390/s2113425821:13(4258)Online publication date: 22-Jun-2021
      • (2021)The State of the Art of Spatial Interfaces for 3D VisualizationComputer Graphics Forum10.1111/cgf.1418940:1(293-326)Online publication date: 6-Jan-2021
      • (2021)RFID-based tangible and touch tabletop for dual reality in crisis management contextJournal on Multimodal User Interfaces10.1007/s12193-021-00370-216:1(31-53)Online publication date: 19-Mar-2021
      • (2019)Understanding the Attention Demand of Touch and Tangible Interaction on a Composite Task2019 International Conference on Multimodal Interaction10.1145/3340555.3353723(319-328)Online publication date: 14-Oct-2019
      • (2019)Non-Rigid HCIProceedings of the 2019 on Designing Interactive Systems Conference10.1145/3322276.3322347(885-906)Online publication date: 18-Jun-2019
      • (2019)Tangible tabletops and dual reality for crisis management: case study with mobile robots and dynamic tangible objectsProcedia Computer Science10.1016/j.procs.2019.04.051151(369-376)Online publication date: 2019
      • (2017)TaBooGaProceedings of the 2017 Conference on Interaction Design and Children10.1145/3078072.3079712(278-285)Online publication date: 27-Jun-2017
      • (2017)TangiWoZProceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems10.1145/3027063.3053254(2584-2590)Online publication date: 6-May-2017
      • (2017)Mouse, Tactile, and Tangible Input for 3D ManipulationProceedings of the 2017 CHI Conference on Human Factors in Computing Systems10.1145/3025453.3025863(4727-4740)Online publication date: 2-May-2017
      • (2017)My Tablet Is Moving Around, Can I Touch It?Proceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3024969.3025082(495-502)Online publication date: 20-Mar-2017
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