skip to main content
10.1145/1731903.1731916acmconferencesArticle/Chapter ViewAbstractPublication PagesissConference Proceedingsconference-collections
research-article

Stacks on the surface: resolving physical order using fiducial markers with structured transparency

Published: 23 November 2009 Publication History

Abstract

We present a method for identifying the order of stacked items on interactive surfaces. This is achieved using conventional, passive fiducial markers, which in addition to reflective regions, also incorporate structured areas of transparency. This allows particular orderings to appear as unique marker patterns. We discuss how such markers are encoded and fabricated, and include relevant mathematics. To motivate our approach, we comment on various scenarios where stacking could be especially useful. We conclude with details from our proof-of-concept implementation, built on Microsoft Surface.

Supplementary Material

JPG File (199.jpg)
MP4 File (199.mp4)

References

[1]
Agarawala, A. and Balakrishnan, R. Keepin'it real: push-ing the desktop metaphor with physics, piles and the pen. In Proc. CHI '06, 1283--1292.
[2]
Anoto Pen. 2009. http://www.anoto.com
[3]
Couture, N., Rivière, G., and Reuter, P. GeoTUI: a tangible user interface for geoscience. In Proc. TEI '08, 89--96.
[4]
Crevoisier, A. and Polotti, P. Tangible acoustic interfaces and their applications for the design of new musical instruments. In Proc. NIME '05, 97--100.
[5]
Feuerstein, M. and Pratt, T. A local area position location system. In Proc. MRPC '89, 79--83.
[6]
Fiala, M. ARTag, a fiducial marker system using digital techniques. In Proc. CVPR '05, 590--596.
[7]
Fujii, K., Shimamura, J., Arakawa, K., and Arikawa, T. Tangible search for stacked objects. In Proc. CHI '03, 848--849.
[8]
Kaltenbrunner, M. and Bencina, R. reacTIVision: a computer-vision framework for table-based tangible inter-action. In Proc. TEI '07, 69--74.
[9]
Moeslund, T. and Granum, E. A survey of computer vision-based human motion capture. In Proc. CVIU '01, 231--268.
[10]
Paradiso, J., Hsiao, K., and Benbasat, A. Tangible music interfaces using passive magnetic tags. In Proc. NIME '01, 1--4.
[11]
Patten, J., Ishii, H., Hines, J., and Pangaro, G. Sense-table: a wireless object tracking platform for tangible user interfaces. In Proc. CHI '01, 253--260.
[12]
Promethean Whiteboards. 2009. http://prometheanworld.com
[13]
Segen, J. and Kumar, S. Shadow gestures: 3D hand pose estimation using a single camera. In Proc. CVPR '99, 479--485.
[14]
Ullmer, B. and Ishii, H. Emerging frameworks for tangible user interfaces. IBM Syst. J. 39, 3--4 (Jul. 2000), 915--931.
[15]
Ward, A., Jones, A., and Hopper, A. A new location technique for the active office. IEEE Personal Communications, 4, 5 (Oct. 1997), 42--47.
[16]
Weiss, M., Wagner, J., Jansen, Y., and Jennings, R. SLAP widgets: bridging the gap between virtual and physical controls on tabletops. In Proc. CHI '09, 481--490.

Cited By

View all
  • (2023)Stackable Music: A Marker-Based Augmented Reality Music Synthesis GameCompanion Proceedings of the Annual Symposium on Computer-Human Interaction in Play10.1145/3573382.3616071(22-28)Online publication date: 6-Oct-2023
  • (2022)DynaTags: Low-Cost Fiducial Marker MechanismsProceedings of the 2022 International Conference on Multimodal Interaction10.1145/3536221.3556591(432-443)Online publication date: 7-Nov-2022
  • (2022)NFCStack: Identifiable Physical Building Blocks that Support Concurrent Construction and Frictionless InteractionProceedings of the 35th Annual ACM Symposium on User Interface Software and Technology10.1145/3526113.3545658(1-12)Online publication date: 29-Oct-2022
  • Show More Cited By

Index Terms

  1. Stacks on the surface: resolving physical order using fiducial markers with structured transparency

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    ITS '09: Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
    November 2009
    240 pages
    ISBN:9781605587332
    DOI:10.1145/1731903
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 23 November 2009

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. computer vision
    2. direct manipulation
    3. fiducial markers
    4. input
    5. interaction
    6. physical
    7. physical state
    8. piles
    9. stacking
    10. tangible
    11. vertical ordering

    Qualifiers

    • Research-article

    Conference

    ITS'09
    Sponsor:

    Acceptance Rates

    Overall Acceptance Rate 119 of 418 submissions, 28%

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)2
    • Downloads (Last 6 weeks)0
    Reflects downloads up to 18 Feb 2025

    Other Metrics

    Citations

    Cited By

    View all
    • (2023)Stackable Music: A Marker-Based Augmented Reality Music Synthesis GameCompanion Proceedings of the Annual Symposium on Computer-Human Interaction in Play10.1145/3573382.3616071(22-28)Online publication date: 6-Oct-2023
    • (2022)DynaTags: Low-Cost Fiducial Marker MechanismsProceedings of the 2022 International Conference on Multimodal Interaction10.1145/3536221.3556591(432-443)Online publication date: 7-Nov-2022
    • (2022)NFCStack: Identifiable Physical Building Blocks that Support Concurrent Construction and Frictionless InteractionProceedings of the 35th Annual ACM Symposium on User Interface Software and Technology10.1145/3526113.3545658(1-12)Online publication date: 29-Oct-2022
    • (2021)Combining Touchscreens with Passive Rich-ID Building Blocks to Support Context Construction in Touchscreen InteractionsProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445722(1-14)Online publication date: 6-May-2021
    • (2021)MechaTag: A Mechanical Fiducial Marker and the Detection AlgorithmJournal of Intelligent & Robotic Systems10.1007/s10846-021-01507-x103:3Online publication date: 25-Oct-2021
    • (2020)PneuModule: Using Inflatable Pin Arrays for Reconfigurable Physical Controls on Pressure-Sensitive Touch SurfacesProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376838(1-14)Online publication date: 21-Apr-2020
    • (2019)Envisioning tangibles and display-rich interfaces for co-located and distributed genomics collaborationsProceedings of the 8th ACM International Symposium on Pervasive Displays10.1145/3321335.3324953(1-8)Online publication date: 12-Jun-2019
    • (2018)Exploring Tangible Interactions with Radar SensingProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/32870782:4(1-25)Online publication date: 27-Dec-2018
    • (2016)TouchTokensProceedings of the 2016 CHI Conference on Human Factors in Computing Systems10.1145/2858036.2858041(4189-4202)Online publication date: 7-May-2016
    • (2013)GravitySpaceProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2470654.2470757(725-734)Online publication date: 27-Apr-2013
    • Show More Cited By

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Figures

    Tables

    Media

    Share

    Share

    Share this Publication link

    Share on social media