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Personal, public: using DIY to explore citizen-led efforts in urban computing

Published: 10 April 2010 Publication History

Abstract

As communities develop technological literacy and explore how technology can impact their lives, the future of urban computing will come from grass-roots initiatives in addition to traditional top-down urban planning. To this end, we aim to engage the do-it- yourself (DIY) community in exploring how individuals can add technology to their communities. As design probes into this space, we have built prototype devices around off-the-shelf technology, open-ended interactions and simple engineering techniques familiar to the DIY community. Through evolving these devices with both the technical DIY community and Pittsburgh's local communities, we hope to spark citizen-led efforts in bringing novel applications of computing to our communities.

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Kuznetsov, S., Paulos, E., Gross, M. Authoring Public Spaces with Wallbots: Autonomous Wall Crawling Robots. Carnegie Mellon University General Technical Report No. CMU-HCII-10-100. January 2010.
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  • (2021)Public Gratification Palace: A Framework for Increased Civic EngagementProceedings of the 5th Media Architecture Biennale Conference10.1145/3469410.3469423(131-140)Online publication date: 28-Jun-2021
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  • (2019)From Smart City to Smart Engagement: Exploring Digital and Physical Interactions for Playful City-MakingMaking Smart Cities More Playable10.1007/978-981-13-9765-3_6(107-128)Online publication date: 24-Jul-2019
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    Published In

    cover image ACM Conferences
    CHI EA '10: CHI '10 Extended Abstracts on Human Factors in Computing Systems
    April 2010
    2219 pages
    ISBN:9781605589305
    DOI:10.1145/1753846

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 10 April 2010

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    Author Tags

    1. cameras
    2. community
    3. diy
    4. government
    5. photography
    6. public performance
    7. story telling
    8. throwies
    9. ubiquitous computing
    10. urban computing
    11. urban planning

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    CHI EA '10 Paper Acceptance Rate 350 of 1,346 submissions, 26%;
    Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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    • (2021)Public Gratification Palace: A Framework for Increased Civic EngagementProceedings of the 5th Media Architecture Biennale Conference10.1145/3469410.3469423(131-140)Online publication date: 28-Jun-2021
    • (2020)Inclusion at ScaleProceedings of the 2020 ACM Designing Interactive Systems Conference10.1145/3357236.3395514(757-769)Online publication date: 3-Jul-2020
    • (2019)From Smart City to Smart Engagement: Exploring Digital and Physical Interactions for Playful City-MakingMaking Smart Cities More Playable10.1007/978-981-13-9765-3_6(107-128)Online publication date: 24-Jul-2019
    • (2017)Urban Knitters on Interweaving Craft, Technologies and Urban ParticipationProceedings of the 8th International Conference on Communities and Technologies10.1145/3083671.3083674(12-21)Online publication date: 26-Jun-2017
    • (2015)Sustainable Making? Balancing Optimism and Criticism in HCI DiscourseACM Transactions on Computer-Human Interaction10.1145/269974222:3(1-27)Online publication date: 1-Jun-2015
    • (2015)Mobile phone usage in complex urban systems: a space–time, aggregated human activity studyJournal of Geographical Systems10.1007/s10109-015-0211-917:2(157-185)Online publication date: 31-Mar-2015
    • (2015)GT Journey: The Importance of Accessible Rich Data Sources to Enable InnovationHuman-Computer Interaction: Users and Contexts10.1007/978-3-319-21006-3_9(82-91)Online publication date: 21-Jul-2015
    • (2015)Midtown Buzz: Bridging the Gap Between Concepts and Impact in a Civic Computing InitiativeHuman-Computer Interaction: Users and Contexts10.1007/978-3-319-21006-3_30(303-313)Online publication date: 21-Jul-2015
    • (2013)Exploiting Modern Opportunities in AEC Industry: A Paradigm of Future OpportunitiesAEI 201310.1061/9780784412909.031(321-333)Online publication date: 26-Apr-2013

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