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Exploring surround haptics displays

Published: 10 April 2010 Publication History

Abstract

In this paper we present the design and evaluation of a two dimensional haptics display intended to be used for enhancing experience for movies and rides. The display, haptics surface, utilizes an array of vibrators contacting the skin at discrete locations and creates static and dynamic haptic sensations derived from scenes and situations. For this regard, a set of haptic morphs are introduced that can be used as building blocks to create new sensations on the skin. A novel haptic sensation, haptic blur, is also introduced that gives an illusion of continuous motion across the skin using discrete vibrating points. A pilot study investigating the reliability of haptic blur along a two dimensional skin surface is presented along with conceptual discussion on future haptic feelings rendered through the haptics surface.

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  • (2022)ImpactVest: Rendering Spatio-Temporal Multilevel Impact Force Feedback on Body in VRProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501971(1-11)Online publication date: 29-Apr-2022
  • (2022)Cogno-Vest: A Torso-Worn, Force Display to Experimentally Induce Specific Hallucinations and Related Bodily SensationsIEEE Transactions on Cognitive and Developmental Systems10.1109/TCDS.2021.305139514:2(497-506)Online publication date: Jun-2022
  • (2021)Snake Effect: A Novel Haptic IllusionIEEE Transactions on Haptics10.1109/TOH.2021.307027714:4(907-913)Online publication date: 1-Oct-2021
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cover image ACM Conferences
CHI EA '10: CHI '10 Extended Abstracts on Human Factors in Computing Systems
April 2010
2219 pages
ISBN:9781605589305
DOI:10.1145/1753846

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Association for Computing Machinery

New York, NY, United States

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Published: 10 April 2010

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Author Tags

  1. apparent haptic motion
  2. haptic feedback
  3. sensory illusions
  4. vibrotactile display

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CHI '10
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CHI EA '10 Paper Acceptance Rate 350 of 1,346 submissions, 26%;
Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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Cited By

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  • (2022)ImpactVest: Rendering Spatio-Temporal Multilevel Impact Force Feedback on Body in VRProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501971(1-11)Online publication date: 29-Apr-2022
  • (2022)Cogno-Vest: A Torso-Worn, Force Display to Experimentally Induce Specific Hallucinations and Related Bodily SensationsIEEE Transactions on Cognitive and Developmental Systems10.1109/TCDS.2021.305139514:2(497-506)Online publication date: Jun-2022
  • (2021)Snake Effect: A Novel Haptic IllusionIEEE Transactions on Haptics10.1109/TOH.2021.307027714:4(907-913)Online publication date: 1-Oct-2021
  • (2020)Effects of Visual Locomotion and Tactile Stimuli Duration on the Emotional Dimensions of the Cutaneous Rabbit IllusionProceedings of the 2020 International Conference on Multimodal Interaction10.1145/3382507.3418835(117-124)Online publication date: 21-Oct-2020
  • (2019)I'm Sensing in the RainProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300362(1-15)Online publication date: 2-May-2019
  • (2018)How Visual Images and Tactile Durations Affect the Emotional Ratings of the Cutaneous-Rabbit IllusionHaptics: Science, Technology, and Applications10.1007/978-3-319-93445-7_6(58-68)Online publication date: 5-Jun-2018
  • (2017)The cutaneous-rabbit illusion: What if it is not a Rabbit?2017 IEEE World Haptics Conference (WHC)10.1109/WHC.2017.7989959(540-545)Online publication date: Jun-2017
  • (2017)Motion-Based Augmented Broadcasting System with Haptic FeedbackHaptic Interaction10.1007/978-981-10-4157-0_63(375-381)Online publication date: 8-Jul-2017
  • (2016)StereohapticsACM SIGGRAPH 2016 Studio10.1145/2929484.2970273(1-57)Online publication date: 24-Jul-2016
  • (2016)The Impact of Tactile Sensations on Virtual Reality ImpairmentUniversal Access in Human-Computer Interaction. Interaction Techniques and Environments10.1007/978-3-319-40244-4_22(231-240)Online publication date: 21-Jun-2016
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