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Us hunters: interactive communication for young cavemen

Published: 09 June 2010 Publication History

Abstract

This paper presents a multi-user virtual heritage application that allows children to experience and learn the hunting strategies depicted in a cave painting from 6000 B.C. The application is based on a multi-touch vertical screen that allows for full-body interaction through carefully defined gestures that provide sufficient ecological naturalness and experimentation freedom to the users. This paper gives a detailed account on the experience and interaction design, agent programming and multi-touch technology.

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  • (2019)Human-Computer Interactions in MuseumsSynthesis Lectures on Human-Centered Informatics10.2200/S00901ED1V01Y201902HCI04212:2(i-153)Online publication date: 11-Apr-2019
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cover image ACM Other conferences
IDC '10: Proceedings of the 9th International Conference on Interaction Design and Children
June 2010
389 pages
ISBN:9781605589510
DOI:10.1145/1810543
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 09 June 2010

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Author Tags

  1. archaeology
  2. cave paintings
  3. children
  4. educational interactive applications
  5. full-body experiences
  6. gestural interaction
  7. interactive communication
  8. multi-user interaction
  9. museology
  10. virtual heritage

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  • (2023)The Perspective of School-Age Adolescents on Cyberbullying in Türkiye: A Qualitative StudyChild Indicators Research10.1007/s12187-023-10072-816:6(2581-2607)Online publication date: 21-Sep-2023
  • (2022)A systematic survey on embodied cognitionInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2022.10047833:COnline publication date: 1-Sep-2022
  • (2019)Human-Computer Interactions in MuseumsSynthesis Lectures on Human-Centered Informatics10.2200/S00901ED1V01Y201902HCI04212:2(i-153)Online publication date: 11-Apr-2019
  • (2017)Towards the Design of a Virtual Heritage Experience based on the World-as-Support Interaction ParadigmProceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems10.1145/3027063.3053089(2034-2041)Online publication date: 6-May-2017
  • (2014)Identification and Analysis of Primary School Children’s Knowledge AcquisitionPackaging Digital Information for Enhanced Learning and Analysis10.4018/978-1-4666-4462-5.ch015(333-354)Online publication date: 2014

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