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A collaborative approach to the design and evaluation of an interactive learning tool for children with special educational needs

Published: 09 June 2010 Publication History

Abstract

We have developed an educational software tool (Aprendiendo) to reinforce the learning process of children with special educational needs. This tool makes use of a variety of interactive technologies such as Embodied Conversational Agent and multimedia elements (video images from a WebCam, pictures and photos). In this paper we propose a multidisciplinary approach to system design and the evaluation of the users' experience, involving the engineers, teachers therapists and the children themselves, and combining Wizard-of-Oz with other techniques commonly employed in this educational context. We illustrate our approach with a real user evaluation of Aprendiendo's emotions module.

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Cited By

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  • (2017)Application of technology to social communication impairment in childhood and adolescenceNeuroscience & Biobehavioral Reviews10.1016/j.neubiorev.2016.12.03074(98-114)Online publication date: Mar-2017
  • (2015)Supporting the Strengths and Activity of Children with Autism Spectrum Disorders in a Technology-Enhanced Learning EnvironmentE-Learning Systems, Environments and Approaches10.1007/978-3-319-05825-2_4(39-55)Online publication date: 13-Mar-2015
  • (2014)Embodied Conversational Agents in Interactive Applications for Children with Special Educational NeedsAssistive Technologies10.4018/978-1-4666-4422-9.ch041(811-840)Online publication date: 2014
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  1. A collaborative approach to the design and evaluation of an interactive learning tool for children with special educational needs

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      cover image ACM Other conferences
      IDC '10: Proceedings of the 9th International Conference on Interaction Design and Children
      June 2010
      389 pages
      ISBN:9781605589510
      DOI:10.1145/1810543
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Published: 09 June 2010

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      Author Tags

      1. educational software
      2. embodied conversational agents
      3. emotions
      4. evaluation scheme
      5. reinforcement learning

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      Cited By

      View all
      • (2017)Application of technology to social communication impairment in childhood and adolescenceNeuroscience & Biobehavioral Reviews10.1016/j.neubiorev.2016.12.03074(98-114)Online publication date: Mar-2017
      • (2015)Supporting the Strengths and Activity of Children with Autism Spectrum Disorders in a Technology-Enhanced Learning EnvironmentE-Learning Systems, Environments and Approaches10.1007/978-3-319-05825-2_4(39-55)Online publication date: 13-Mar-2015
      • (2014)Embodied Conversational Agents in Interactive Applications for Children with Special Educational NeedsAssistive Technologies10.4018/978-1-4666-4422-9.ch041(811-840)Online publication date: 2014
      • (2013)Embodied Conversational Agents in Interactive Applications for Children with Special Educational NeedsTechnologies for Inclusive Education10.4018/978-1-4666-2530-3.ch004(59-88)Online publication date: 2013
      • (2013)Creative and innovative e‐learning using interactive storytellingInternational Journal of Pervasive Computing and Communications10.1108/IJPCC-07-2013-00169:3(209-226)Online publication date: 30-Aug-2013
      • (2011)RachelProceedings of the 2011 IEEE International Conference on Multimedia and Expo10.1109/ICME.2011.6011990(1-6)Online publication date: 11-Jul-2011

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