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3-D interaction with a large wall display using transparent markers

Published: 26 May 2010 Publication History

Abstract

In this paper we proposed a new interface for interacting with large displays via small video devices such as a cell phone. We estimate the location of the camera relative to the display using a matrix of transparent markers embedded on display. As a result, our interface allows the user to interact with digital contents without being distracted by opaque visual markers. Our interface enables intuitive interactions such as pointing, rotating, dragging and dropping. Moreover, our use of a small hand-held camera device allows for interaction with large scale displays without the need for direct contact with the display surface. Thus our system is well suited for interactions when there is some distance between the user and the display. Our proposed system has applications to large scale advertisement displays and can enable interactions between individuals and large scale digital content.

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H. Kato and M. Billinghurst. Marker tracking and HMD calibration for a video-based augmented reality conferencing system. In Proceedings of the 2nd International Workshop on Augmented Reality (IWAR 99), pages 85--94, 1999.
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H. Koike, M. Toyoura, M. Ebata, K. Oka, Y. Sato. Human Interaction with a Wall-Sized Display using a Stereo Camera, The 7th International Conference on Ubiquitous Computing (UbiComp 2005), CD-ROM proceedings, P42, 2005.
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H. Koike, W. Nishikawa, K. Fukuchi. Transparent 2-D Markers on an LCD Tabletop System. In Proceedings of the 27th international conference on Human factors in computing systems(CHI'09), pages 163--172. 2009
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Peltonen, Peter and Kurvinen, Esko and Salovaara, Antti and Jacucci, Giulio and Unionen, Tommi and Evans, John and Oulasvirta, Antti and Saarikko, Petri, It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre, Proceeding of the twenty-sixth annual SIGCHI conference on Human factors in computing systems (CHI 2008), pages 1285--1294, 2008.
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Cited By

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  • (2021)Towards Transparent MarkersProceedings of the 23rd Symposium on Virtual and Augmented Reality10.1145/3488162.3488212(74-83)Online publication date: 18-Oct-2021
  • (2018)Enabling Symmetric Collaboration in Public Spaces through 3D Mobile InteractionSymmetry10.3390/sym1003006910:3(69)Online publication date: 16-Mar-2018
  • (2018)SocioCon: A Social Circle for Your Interactive DevicesDesign, User Experience, and Usability: Designing Interactions10.1007/978-3-319-91803-7_47(623-639)Online publication date: 2-Jun-2018
  • Show More Cited By

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    cover image ACM Other conferences
    AVI '10: Proceedings of the International Conference on Advanced Visual Interfaces
    May 2010
    427 pages
    ISBN:9781450300766
    DOI:10.1145/1842993
    • Editor:
    • Giuseppe Santucci
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 26 May 2010

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    Author Tags

    1. LCD
    2. augmented reality
    3. interaction
    4. marker
    5. polarization
    6. transparent markers
    7. vision-based HCI
    8. wall display

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    Cited By

    View all
    • (2021)Towards Transparent MarkersProceedings of the 23rd Symposium on Virtual and Augmented Reality10.1145/3488162.3488212(74-83)Online publication date: 18-Oct-2021
    • (2018)Enabling Symmetric Collaboration in Public Spaces through 3D Mobile InteractionSymmetry10.3390/sym1003006910:3(69)Online publication date: 16-Mar-2018
    • (2018)SocioCon: A Social Circle for Your Interactive DevicesDesign, User Experience, and Usability: Designing Interactions10.1007/978-3-319-91803-7_47(623-639)Online publication date: 2-Jun-2018
    • (2018)Usability of Information Seeking Tools in 3D Mobile Interaction with Public DisplaysCooperative Design, Visualization, and Engineering10.1007/978-3-030-00560-3_3(16-23)Online publication date: 12-Sep-2018
    • (2017)'Hop-to-select' traverse with gestural input in an eye-off interactionProceedings of the 29th Australian Conference on Computer-Human Interaction10.1145/3152771.3156180(597-601)Online publication date: 28-Nov-2017
    • (2014)3D mobile interactions for public displaysSIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications10.1145/2669062.2669074(1-4)Online publication date: 24-Nov-2014
    • (2013)Interaction techniques for creating and exchanging content with public displaysProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2470654.2466226(1709-1718)Online publication date: 27-Apr-2013
    • (2013)HideOutProceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction10.1145/2460625.2460682(331-338)Online publication date: 10-Feb-2013
    • (2013)Intuitive interaction with multiple displays using orientation-sensor-enabled smartphones2013 IEEE 9th International Conference on Wireless and Mobile Computing, Networking and Communications (WiMob)10.1109/WiMOB.2013.6673385(360-366)Online publication date: Oct-2013
    • (2011)DigifiedsProceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia10.1145/2107596.2107618(165-174)Online publication date: 7-Dec-2011
    • Show More Cited By

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