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Don't touch me: multi-user annotations on a map in large display environments

Published: 26 May 2010 Publication History

Abstract

Touchless interaction techniques do not require physical contact while interacting with a system so to allow natural interaction with digital information, made tangible in the physical world through pervasive screen displays. In this project we explore the use of Nintendo Wii Remote controller as a touchless interface for interacting with map based applications in large displays environments. A prototype (Don't Touch Me) was developed that allows users to collaborative place multimodal annotations on a map: pictorials, auditives and haptics.

References

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Barré, R., Chojecki, P., Leiner, U., Mühlbach, L., and Ruschin, D. 2009. Touchless Interaction-Novel Chances and Challenges. In Proceedings of the 13th international Conference on Human-Computer Interaction. Part II: Novel interaction Methods and Techniques (San Diego, CA, July 19--24, 2009). Lecture Notes In Computer Science, vol. 5611. Springer-Verlag, Berlin, Heidelberg, 161--169.
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S. J. Vaughan-Nichols. 2009. Game-Console Makers Battle over Motion-Sensitive Controllers, Computer, vol. 42, no. 8, pp. 13--15, August, 2009.
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Lee, J. C. 2008. Hacking the Nintendo Wii Remote, IEEE Pervasive Computing, vol. 7, no. 3, pp. 39--45, July-Sept. 2008.
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Dix, A. J., Finlay, J. E., Abowd, G. D., and Beale R. 1988. Human-Computer Interaction. Prentice Hall, 2nd edition.
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Callahan, J., Hopkins, D., Weiser, M., and Shneiderman, B. 1988. An empirical comparison of pie vs. linear menus. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Washington, D.C., United States, May 15--19, 1988). J. J. O'Hare, Ed. CHI '88. ACM, New York, NY, 95--10.

Cited By

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  • (2022)Tabletop 3D Digital Map Interaction with Virtual Reality Handheld ControllersVirtual, Augmented and Mixed Reality: Design and Development10.1007/978-3-031-05939-1_19(291-305)Online publication date: 16-Jun-2022
  • (2020)Child–display interaction: Lessons learned on touchless avatar-based large display interfacesPersonal and Ubiquitous Computing10.1007/s00779-020-01451-x26:3(667-680)Online publication date: 30-Oct-2020
  • (2018)Applying the Cumulative Fatigue Model to Interaction on Large, Multi-Touch DisplaysProceedings of the 7th ACM International Symposium on Pervasive Displays10.1145/3205873.3205890(1-9)Online publication date: 6-Jun-2018
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  1. Don't touch me: multi-user annotations on a map in large display environments

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    cover image ACM Other conferences
    AVI '10: Proceedings of the International Conference on Advanced Visual Interfaces
    May 2010
    427 pages
    ISBN:9781450300766
    DOI:10.1145/1842993
    • Editor:
    • Giuseppe Santucci
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 26 May 2010

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    Author Tags

    1. CSCW
    2. georeferenced information
    3. human-display interaction
    4. touchless interaction

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    Cited By

    View all
    • (2022)Tabletop 3D Digital Map Interaction with Virtual Reality Handheld ControllersVirtual, Augmented and Mixed Reality: Design and Development10.1007/978-3-031-05939-1_19(291-305)Online publication date: 16-Jun-2022
    • (2020)Child–display interaction: Lessons learned on touchless avatar-based large display interfacesPersonal and Ubiquitous Computing10.1007/s00779-020-01451-x26:3(667-680)Online publication date: 30-Oct-2020
    • (2018)Applying the Cumulative Fatigue Model to Interaction on Large, Multi-Touch DisplaysProceedings of the 7th ACM International Symposium on Pervasive Displays10.1145/3205873.3205890(1-9)Online publication date: 6-Jun-2018
    • (2017)TAPASJournal of Visual Languages and Computing10.1016/j.jvlc.2016.11.00239:C(66-77)Online publication date: 1-Apr-2017
    • (2016)Fostering computational thinking skills with a tangible blocks programming environment2016 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC)10.1109/VLHCC.2016.7739692(232-233)Online publication date: Sep-2016
    • (2015)Interaction with Large DisplaysACM Computing Surveys10.1145/268262347:3(1-38)Online publication date: 17-Feb-2015
    • (2015)Understanding Touch and Motion Gestures for Blind People on Mobile DevicesHuman-Computer Interaction – INTERACT 201510.1007/978-3-319-22701-6_3(38-46)Online publication date: 30-Aug-2015
    • (2012)A Method for User-Location Estimation for Intuitive Input System on Very Large Display SpaceProceedings of the 2012 15th International Conference on Network-Based Information Systems10.1109/NBiS.2012.124(528-533)Online publication date: 26-Sep-2012
    • (2011)Novel Human-to-Human Interactions from the Evolution of HCIProceedings of the 2011 International Conference on Complex, Intelligent, and Software Intensive Systems10.1109/CISIS.2011.99(600-605)Online publication date: 30-Jun-2011

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