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Virtual environment for the navigation of ideas and concepts in education (V.E.N.I.C.E)

Published: 26 May 2010 Publication History

Abstract

This paper reports on current research into the development of an interactive visualisation tool for postgraduate research students. The aim of the research is to construct a virtual environment that allows students to navigate ideas, which they can then relate to conceptual structures. V. E.N.I.C.E offers users a virtual learning environment, which is at once a concept map, a file manager, and a memory palace. Modelled loosely on the infrastructure of the medieval city of Venice the application encourages users to build metaphorical relationships between conceptual islands of ideas, that are separated by canals, but linked by bridges, which in turn lead to further islands. On each island the user constructs a memory palace, which acts as a repository for data associated with a single idea. The palace is located within a confluence of discursive pathways that allow the student to position, affirm, challenge and expand upon a line of related argument.

References

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Eden, C. 1992. On the nature of cognitive maps. Journal of Management Studies 29(3), 261--265.
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Fassbender, E. 2002 Virtual Memory Palace - A 3D environment for memorization support.
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Fiol, C. and Huff A. 1992 Maps for managers: Where are we? Where do we go from here? Journal of Management Studies 29(3), 267--285.
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Harman, J. 2001 Creating a memory palace using a computer. CHI '01: CHI '01 extended abstracts on Human factors in computing systems.
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Losh, E. 2006 The palace of memory: virtual tourism and tours of duty in Tactical Iraqi and Virtual Iraq. CyberGames '06: Proceedings of the 2006 international conference on Game research and development.
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Novak, J. and Cañas, A. 2008 The Theory Underlying Concept Maps and How to Construct and Use Them. Technical Report IHMC CmapTools 2006-01 Rev 01-2008 1--36.
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Yu, X. and Klein, S. 2008 Enhancing student learning using concept mapping and learning by teaching environment. Journal of Computing Sciences in Colleges 23(4), 271--278.

Cited By

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  • (2021)A Virtual Reality Memory Palace Variant Aids Knowledge Retrieval from Scholarly ArticlesIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2020.300900327:12(4359-4373)Online publication date: 1-Dec-2021

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cover image ACM Other conferences
AVI '10: Proceedings of the International Conference on Advanced Visual Interfaces
May 2010
427 pages
ISBN:9781450300766
DOI:10.1145/1842993
  • Editor:
  • Giuseppe Santucci
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 26 May 2010

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  • (2021)A Virtual Reality Memory Palace Variant Aids Knowledge Retrieval from Scholarly ArticlesIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2020.300900327:12(4359-4373)Online publication date: 1-Dec-2021

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