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An explorative comparison of magic lens and personal projection for interacting with smart objects

Published: 07 September 2010 Publication History

Abstract

One shortcoming of self-describing smart objects augmented with digital resources is the limitation of output modalities due to their long established physical appearances. To overcome this drawback intangible representations e.g., sound, video projection etc. are usually coupled with the tangible representations of smart objects that enable access and interaction with their value added features. In this paper, we explore two mobile interaction techniques that associate such intangible representation to smart objects using a pico projector augmented camera phone. The first technique utilizes a Magic Lens metaphor applying mobile augmented reality (contextual information is overlaid while looking at a smart object through camera) to uncover and interact with smart objects. The second technique, Personal Projection follows similar mechanisms in discovery and interaction, except information is projected onto the nearest surface. We report the implementation of these two techniques and a comparative qualitative study with three prototype smart object applications. The findings give us deeper insights on the positive and negative aspects of these two techniques and open up a range of stimulating research issues that we discuss in the paper.

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Kawsar, F., Fujinami, K. and Nakajima, T., Deploy Spontaneously: Supporting End-Users in Building and Enhancing a Smart Home; In the 10th International Conference on Ubiquitous Computing (Ubicomp 2008), p. 282--291
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Raskar, R., Beardsley, P., van Baar, J., Wang, Y., Dietz, P., Lee, J., Leigh, D., and Willwacher, T. RFIG lamps: interacting with a self-describing world via photosensing wireless tags and projectors. ACM Trans. Graph. 23, 3 (Aug. 2004)

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  1. An explorative comparison of magic lens and personal projection for interacting with smart objects

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      cover image ACM Other conferences
      MobileHCI '10: Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
      September 2010
      552 pages
      ISBN:9781605588353
      DOI:10.1145/1851600
      • General Chairs:
      • Marco de Sá,
      • Luís Carriço,
      • Program Chair:
      • Nuno Correia
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      New York, NY, United States

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      Published: 07 September 2010

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      Author Tags

      1. mobile interaction
      2. projected interface
      3. smart object

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      MobileHCI '10

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      MobileHCI '10 Paper Acceptance Rate 46 of 225 submissions, 20%;
      Overall Acceptance Rate 202 of 906 submissions, 22%

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      Cited By

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      • (2022)Digital Artefacts and The Role of Digital AffordanceProceedings of the Design Society10.1017/pds.2022.22(11-20)Online publication date: 26-May-2022
      • (2019)InfoLED: Augmenting LED Indicator Lights for Device Positioning and CommunicationProceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology10.1145/3332165.3347954(175-187)Online publication date: 17-Oct-2019
      • (2017)Ivy: Exploring Spatially Situated Visual Programming for Authoring and Understanding Intelligent EnvironmentsProceedings of the 43rd Graphics Interface Conference10.5555/3141475.3141507(156-162)Online publication date: 1-Jun-2017
      • (2016)Understanding the privacy design space for personal connected objectsProceedings of the 30th International BCS Human Computer Interaction Conference: Fusion!10.14236/ewic/HCI2016.18(1-13)Online publication date: 11-Jul-2016
      • (2016)Shared mobile displaysPersonal and Ubiquitous Computing10.1007/s00779-016-0931-y20:4(635-651)Online publication date: 1-Aug-2016
      • (2015)Haunted houseProceedings of the 12th International Conference on Advances in Computer Entertainment Technology10.1145/2832932.2832980(1-4)Online publication date: 16-Nov-2015
      • (2015)Enabling ubiquitous interaction with smart things2015 12th Annual IEEE International Conference on Sensing, Communication, and Networking (SECON)10.1109/SAHCN.2015.7338324(256-264)Online publication date: Jun-2015
      • (2014)Reconciling paper and tabletsProceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures: the Future of Design10.1145/2686612.2686641(184-193)Online publication date: 2-Dec-2014
      • (2014)Poster: A comparative study of metaphors for investigating augmented reality artifacts2014 IEEE Symposium on 3D User Interfaces (3DUI)10.1109/3DUI.2014.6798879(179-180)Online publication date: Mar-2014
      • (2014)Performative technologies for heritage site regenerationPersonal and Ubiquitous Computing10.1007/s00779-014-0766-318:7(1631-1650)Online publication date: 1-Oct-2014
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