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Touch to play: mobile gaming with dynamic, NFC-based physical user interfaces

Published: 07 September 2010 Publication History

Abstract

Mobile devices can take advantage of physical interaction with their environment and its objects to compensate their constrained input and output capabilities. For that purpose, dynamic NFC-displays combine the physical interaction with NFC-tagged user interfaces and the output capabilities of public displays. We have adopted this technology for the Whack-a-Mole game to show how it can improve the accessibility and usability of mobile games. This paper describes the design of the game and explores how physical interaction with dynamic NFC-displays can compensate the constraints of mobile games and enrich their gameplay.

References

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Boring, S., Jurmu, M., and Butz, A. 2009. Scroll, tilt or move it: using mobile phones to continuously control pointers on large public displays. In Proc. of OZCHI '09, vol. 411. ACM, New York, NY, 161--168.
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Broll, G., Rukzio, E., Paolucci M., Wagner, M., Schmidt, A., and Hussmann, H. Perci: Pervasive Service Interaction with the Internet of Things. IEEE Internet Computing 11/12 2009, IEEE Computer Society, (2009) 74 -- 81.
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Chalmers, M., Bell, M., Brown, B., Hall, M., Sherwood, S., and Tennent, P. 2005. Gaming on the edge: using seams in ubicomp games. In Proc. of ACE '05, vol. 265. ACM, New York, NY, 306--309.
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Hardy, R. and Rukzio, E. 2008. Touch & interact: touch-based interaction of mobile phones with displays. In Proc. of MobileHCI '08. ACM, 245--254.
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Holleis, P., Rukzio, E., Otto, F., and Schmidt, A. Privacy and Curiosity in Mobile Interactions with Public Displays. Workshop Mobile Spatial Interaction at CHI '07, April/May 2007.

Cited By

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  • (2021)Near-Field Communications (NFC) for Wireless Power Transfer (WPT): An OverviewWireless Power Transfer – Recent Development, Applications and New Perspectives [Working Title]10.5772/intechopen.96345Online publication date: 16-Mar-2021
  • (2016)NFC como alternativa para mejorar el desarrollo de videojuegos en dispositivos móvilesRevista Ingenierías Universidad de Medellín10.22395/rium.v15n28a815:28(151-172)Online publication date: 30-Jun-2016
  • (2014)12 + 1 Questions in the Design of Distributed User InterfacesProceedings of the 2014 Workshop on Distributed User Interfaces and Multimodal Interaction10.1145/2677356.2677664(37-41)Online publication date: 1-Jul-2014
  • Show More Cited By

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  1. Touch to play: mobile gaming with dynamic, NFC-based physical user interfaces

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      Published In

      cover image ACM Other conferences
      MobileHCI '10: Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
      September 2010
      552 pages
      ISBN:9781605588353
      DOI:10.1145/1851600
      • General Chairs:
      • Marco de Sá,
      • Luís Carriço,
      • Program Chair:
      • Nuno Correia

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 07 September 2010

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      Author Tags

      1. dynamic NFC-displays
      2. mobile gaming
      3. near field communication (NFC)
      4. physical user interfaces

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      MobileHCI '10

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      MobileHCI '10 Paper Acceptance Rate 46 of 225 submissions, 20%;
      Overall Acceptance Rate 202 of 906 submissions, 22%

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      Cited By

      View all
      • (2021)Near-Field Communications (NFC) for Wireless Power Transfer (WPT): An OverviewWireless Power Transfer – Recent Development, Applications and New Perspectives [Working Title]10.5772/intechopen.96345Online publication date: 16-Mar-2021
      • (2016)NFC como alternativa para mejorar el desarrollo de videojuegos en dispositivos móvilesRevista Ingenierías Universidad de Medellín10.22395/rium.v15n28a815:28(151-172)Online publication date: 30-Jun-2016
      • (2014)12 + 1 Questions in the Design of Distributed User InterfacesProceedings of the 2014 Workshop on Distributed User Interfaces and Multimodal Interaction10.1145/2677356.2677664(37-41)Online publication date: 1-Jul-2014
      • (2014)Interacting with Tangible Objects in Distributed SettingsProceedings of the 2014 Workshop on Distributed User Interfaces and Multimodal Interaction10.1145/2677356.2677659(15-18)Online publication date: 1-Jul-2014
      • (2013)Activity padProceedings of the 2013 ACM international conference on Interactive tabletops and surfaces10.1145/2512349.2512810(135-144)Online publication date: 6-Oct-2013
      • (2012)Tangible and casual NFC-Enabled mobile gamesProceedings of the 10th international conference on Pervasive Computing10.1007/978-3-642-31205-2_22(361-369)Online publication date: 18-Jun-2012
      • (2011)A revised mobile KLM for interaction with multiple NFC-tagsProceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part IV10.5555/2042283.2042306(204-221)Online publication date: 5-Sep-2011
      • (2011)Touch to Play -- Exploring Touch-Based Mobile Interaction with Public DisplaysProceedings of the 2011 Third International Workshop on Near Field Communication10.1109/NFC.2011.20(15-20)Online publication date: 22-Feb-2011
      • (2011)A Revised Mobile KLM for Interaction with Multiple NFC-TagsHuman-Computer Interaction – INTERACT 201110.1007/978-3-642-23768-3_18(204-221)Online publication date: 2011

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