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Design's processional character

Published: 16 August 2010 Publication History

Abstract

In this paper, we examine the ideas behind and reactions to a prototype online tool designed, in-house, for an art college's interaction design department. The web-based prototype, the Digital Scrapbook, was initially intended as a tool for tutors to oversee their students' work. However, our ongoing discussions with the department's members indicate that it is more interesting to its target audience for a variety of other reasons, including its role in design inspiration; group representation and collaboration; and as a repository for documenting the creative process. We speculate on the reasons behind this by further reflecting on the reactions to the tool. We come to the conclusion that members of the department value the Digital Scrapbook because it is seen to reflect the processional character of design. That is, we suggest the system is seen as promising because it reveals the often messy, unintended and meandering routes design can follow. In closing, we suggest how we might support further ways of displaying design's processional character and discuss the broader implications of displaying collective processes.

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cover image ACM Other conferences
DIS '10: Proceedings of the 8th ACM Conference on Designing Interactive Systems
August 2010
457 pages
ISBN:9781450301039
DOI:10.1145/1858171
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 16 August 2010

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Author Tags

  1. collective creativity
  2. design
  3. design practice
  4. processional

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DIS '10
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Overall Acceptance Rate 1,158 of 4,684 submissions, 25%

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Cited By

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  • (2021)How Design Researchers Interpret ProbesProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445328(1-15)Online publication date: 6-May-2021
  • (2019)Capturing Prototype Progress in Digital Fabrication EducationProceedings of the Design Society: International Conference on Engineering Design10.1017/dsi.2019.501:1(469-478)Online publication date: 26-Jul-2019
  • (2018)Re-thinking TraceabilityProceedings of the 2018 ACM International Conference on Supporting Group Work10.1145/3148330.3148334(196-208)Online publication date: 7-Jan-2018
  • (2017)Creativity in Business and TechnologyThe Cambridge Handbook of Creativity across Domains10.1017/9781316274385.021(381-402)Online publication date: 15-Sep-2017
  • (2015)A study of the role of visual information in supporting ideation in graphic designJournal of the Association for Information Science and Technology10.1002/asi.2323166:6(1199-1211)Online publication date: 1-Jun-2015
  • (2013)A new collaborative sketching method on web browserProceedings of the 11th Asia Pacific Conference on Computer Human Interaction10.1145/2525194.2525259(286-290)Online publication date: 24-Sep-2013
  • (2013)Seek it or let it comeCHI '13 Extended Abstracts on Human Factors in Computing Systems10.1145/2468356.2479509(2779-2784)Online publication date: 27-Apr-2013
  • (2013)The ReflecTable: Bridging the Gap between Theory and Practice in Design EducationHuman-Computer Interaction – INTERACT 201310.1007/978-3-642-40480-1_44(624-641)Online publication date: 2013
  • (2012)SketchCommProceedings of the ACM 2012 conference on Computer Supported Cooperative Work10.1145/2145204.2145261(359-368)Online publication date: 11-Feb-2012
  • (2011)FreedProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/1978942.1979160(1481-1490)Online publication date: 7-May-2011

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