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Social contraptions and embodied interaction

Published: 26 September 2010 Publication History

Abstract

In this paper we introduce the idea of "social contraptions", which are interactive physical devices employed as designerly explorations of social relations as mediated by physical space and artefacts. We present two independent but related design explorations that were situated in fine art and industrial research contexts. We argue that these contraptions open up for exploration some interaction issues related to the theme of 'Embodied Facilitation'. This is particularly in relation to awareness and coordination between interactants as mediated by the spatial and material configuration of the contraptions. These methods, as well as the insights gained from them can contribute to the development of the emerging field of embodied interaction

References

[1]
}}Dourish, P. 2001. Where the Action Is: The Foundations of Embodied Interaction. Cambridge: MIT Press.
[2]
}}Hornecker, E. A Design Theme for Tangible Interaction: Embodied Facilitation. Proc. of ECSCW'05, Springer (2005). 23--4.
[3]
}}Hornecker, E. and Buur, J. Getting a grip on tangible interaction: a framework on physical space and social interaction. Proc. of the SIGCHI conference on Human Factors in computing systems, ACM (2006), 437--446.
[4]
}}Mitchell, R. Physical contraptions as social interaction catalysts. Proceedings of the the 3rd International Workshop on Physicality, Cambridge, UK (2009).
[5]
}}Rittel, H. and Webber, M. Dilemmas in a General Theory of Planning. Policy Studies 4, 1 (1973), 155--1.

Cited By

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  • (2021)Mad Mixologist: Exploring How Object Placement in Tangible Play Spaces Affects Collaborative Interaction Strategies2021 IEEE Conference on Games (CoG)10.1109/CoG52621.2021.9619086(1-8)Online publication date: 17-Aug-2021
  • (2018)Through the Glance MugProceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3173225.3173236(674-683)Online publication date: 18-Mar-2018
  • (2012)Social contraptions as breaching environmentsProceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction10.1145/2148131.2148230(393-394)Online publication date: 19-Feb-2012
  • Show More Cited By

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Published In

cover image ACM Conferences
UbiComp '10 Adjunct: Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing - Adjunct
September 2010
203 pages
ISBN:9781450302838
DOI:10.1145/1864431

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  • University of Florida: University of Florida

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 26 September 2010

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Author Tags

  1. embodied interaction
  2. exploratory design methods
  3. social contraptions

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Ubicomp '10
Ubicomp '10: The 2010 ACM Conference on Ubiquitous Computing
September 26 - 29, 2010
Copenhagen, Denmark

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Overall Acceptance Rate 764 of 2,912 submissions, 26%

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Cited By

View all
  • (2021)Mad Mixologist: Exploring How Object Placement in Tangible Play Spaces Affects Collaborative Interaction Strategies2021 IEEE Conference on Games (CoG)10.1109/CoG52621.2021.9619086(1-8)Online publication date: 17-Aug-2021
  • (2018)Through the Glance MugProceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3173225.3173236(674-683)Online publication date: 18-Mar-2018
  • (2012)Social contraptions as breaching environmentsProceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction10.1145/2148131.2148230(393-394)Online publication date: 19-Feb-2012
  • (2011)Cyranic contraptionsProcedings of the Second Conference on Creativity and Innovation in Design10.1145/2079216.2079246(199-210)Online publication date: 19-Oct-2011

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