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Enabling beyond-surface interactions for interactive surface with an invisible projection

Published: 03 October 2010 Publication History

Abstract

This paper presents a programmable infrared (IR) technique that utilizes invisible, programmable markers to support interaction beyond the surface of a diffused-illumination (DI) multi-touch system. We combine an IR projector and a standard color projector to simultaneously project visible content and invisible markers. Mobile devices outfitted with IR cameras can compute their 3D positions based on the markers perceived. Markers are selectively turned off to support multi-touch and direct on-surface tangible input. The proposed techniques enable a collaborative multi-display multi-touch tabletop system. We also present three interactive tools: i-m-View, i-m-Lamp, and i-m-Flashlight, which consist of a mobile tablet and projectors that users can freely interact with beyond the main display surface. Early user feedback shows that these interactive devices, combined with a large interactive display, allow more intuitive navigation and are reportedly enjoyable to use.

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    cover image ACM Conferences
    UIST '10: Proceedings of the 23nd annual ACM symposium on User interface software and technology
    October 2010
    476 pages
    ISBN:9781450302715
    DOI:10.1145/1866029
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 03 October 2010

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    Author Tags

    1. beyond-surface
    2. infra-red projection
    3. invisible marker
    4. multi-display
    5. multi-resolution
    6. multi-touch
    7. pico-projector
    8. tabletop

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    Overall Acceptance Rate 561 of 2,567 submissions, 22%

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    Cited By

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    • (2024)mF+CInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2023.103170182:COnline publication date: 1-Feb-2024
    • (2021)The Usability of Mobile Application for Interior Design via Augmented Reality2021 6th IEEE International Conference on Recent Advances and Innovations in Engineering (ICRAIE)10.1109/ICRAIE52900.2021.9703984(1-5)Online publication date: 1-Dec-2021
    • (2019)Cross-Device TaxonomyProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300792(1-28)Online publication date: 2-May-2019
    • (2019)PILC Projector: RGB-IR Projector for Pixel-level Infrared Light Communication2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR.2019.8797714(1004-1005)Online publication date: Mar-2019
    • (2019)PILC Projector: Image Projection With Pixel-Level Infrared Light CommunicationIEEE Access10.1109/ACCESS.2019.29500687(160768-160778)Online publication date: 2019
    • (2019)Imperceptible AR Markers for Near-Screen Mobile InteractionIEEE Access10.1109/ACCESS.2019.29215807(79927-79933)Online publication date: 2019
    • (2018)Enhancing User Experiences of Mobile-Based Augmented Reality via Spatial Augmented RealityAdvances in Multimedia10.1155/2018/81947262018Online publication date: 1-Jan-2018
    • (2016)MlioLightAdjunct Proceedings of the 29th Annual ACM Symposium on User Interface Software and Technology10.1145/2984751.2985719(107-108)Online publication date: 16-Oct-2016
    • (2016)DisCoACM Transactions on Graphics10.1145/289681835:5(1-13)Online publication date: 28-Jul-2016
    • (2016)A survey of AR systems and a case study of virtual keyboard based camera projector system2016 International Image Processing, Applications and Systems (IPAS)10.1109/IPAS.2016.7880150(1-8)Online publication date: Nov-2016
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